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Rebel FM

Rebel FM Episode 368 - 03/23/2018

Rebel FM

Arthur Gies

News, Video Games, Leisure, Tech News

4.62.3K Ratings

🗓️ 24 March 2018

⏱️ 75 minutes

🧾️ Download transcript

Summary

This week we're still down a Matt, but we manage to talk about big GDC tech developments, Vermintide 2, Below (it exists! We played it!), Sea of Thieves and more! This week's music: The Raveonettes - Ghost

Transcript

Click on a timestamp to play from that location

0:00.0

Too Cool Elyse

0:26.4

Citicle FM episode 368

0:30.0

And it's the week of GDC and I'm a thing guy goes journey means Arthur Geese

0:35.3

I'm not developing anything

0:37.8

And James Faulkner and our special guest and no one

0:42.0

Sick ghost of Matt Sanders. Yeah, he's pretty he couldn't even go to the the screening of his documentary

0:50.1

GDC so Matt's pretty pretty under the weather at the moment

0:53.4

I have not done any GDCing this week. I've been trying to keep up on the news. I have seen some crazy shit though

1:00.0

Come out of it the epic real time. No, not even that

1:04.4

Yeah, I mean one of that stuff is similar to what they showed with Hellblade last year

1:07.2

There's some stuff like that tech wise that's crazy to see but there's a lot of stuff that

1:12.9

Isn't being written about on any websites isn't being covered by the news

1:16.2

But it's literally like artists from my studio came back and said

1:20.7

Man, there's gonna be a lot of people without jobs in five years is what they came back as a procedural content generation

1:25.3

Yes, and it was like the people that make

1:29.2

Beatry surface. Oh, okay. Is that what's called surface?

1:33.0

Substance the substance people we're showing this thing and it was their keynote and

1:38.0

and

1:39.2

You know there was they were given this whole presentation showing this thing and they're like unfortunately sometimes you're still gonna have to consult with an artist

1:45.2

And he was like and and this is someone they fed in art examples like here's here's our so you could take like

1:51.9

Art samples of say dishonored and be like here's our style and here's a 3d model of a table texture it

1:57.4

I want it like 30 years old looking and I want it to be in our style and the AI for the thing just does it

...

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