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Masters of Scale

Rapid Response: EA’s march to 1 billion gamers, with CEO Andrew Wilson

Masters of Scale

WaitWhat

Entrepreneurship, Business, Management, Reid Hoffman, Mindset, Diversity & Inclusion, Jeff Berman, Bob Safian, Startups

4.64.4K Ratings

🗓️ 24 September 2024

⏱️ 30 minutes

🧾️ Download transcript

Summary

While EA’s pursuit of 1 billion users may sound ambitious at first, once you hear CEO Andrew Wilson explain the developers’ strategy to get there, the 1 billion mark starts to almost sound conservative. Wilson returns to Rapid Response to shed light on EA’s recent announcements around a community-driven app, and plans to unleash new AI tools for creators and gamers alike. Wilson also shares the inside story behind the company’s high-stakes FIFA rebrand, how Brazilian Jiu-Jitsu shapes his business leadership, and more. 

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Transcript

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0:00.0

Bob Safian here, host of Rapid Response.

0:03.0

I want to tell you about another podcast called Last Week in AI.

0:07.2

It's hosted by Andre Karenkov, a Stanford PhD and lead AI engineer at Aestrocade,

0:14.4

and Jeremy Harris, CEO at Gladstone AI,

0:18.0

a national security company.

0:20.1

Each week they discuss the most interesting developments in AI tools, business, and research.

0:25.2

It's become a top 30 technology podcast in the US, the UK, and Canada.

0:30.7

Find last week in AI wherever you get your podcasts.

0:34.6

Hi there listeners, it's Jeff Berman.

0:37.2

We all know that technology moves fast and it can be quite hard to keep up. That's why there's a podcast I'd like to tell you about.

0:45.0

It's called Ted Tech, a show that helps you get ahead of the curve and unlock the biggest ideas about the future.

0:51.0

This weekly podcast from Ted features the tech world's most innovative minds on the science

0:56.8

that's changing the world.

0:58.9

Find Ted Tech wherever you get your podcasts. The biggest most important decisions are a strong

1:08.0

balance of both fear and excitement. I think that's true for humanity and AI right now. A game

1:16.8

like college football where we put 150 stadiums and 11,000 star athletes into the game in what was a three-year

1:25.7

development cycle, well that just wouldn't be possible without AI. It just wouldn't

1:29.8

be. What if we give our global community of players access to all of the AI tools we use to build

1:36.4

games and let them create whatever they want?

1:39.7

AI supercharges our existing business, it supercharges our existing business. It's supercharged our creators. With the

1:44.8

utilization of this technology, we can actually be leaders in creating new forms of

1:48.8

interactive entertainment. And we're equally excited about that. That's Andrew Wilson,

...

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