[PREVIEW] Watch Out for Fireballs! 287: Devil May Cry (Premium)
Watch Out for Fireballs!
Duckfeed.tv
4.7 • 1.3K Ratings
🗓️ 13 August 2020
⏱️ 63 minutes
🧾️ Download transcript
Summary
Big thanks to Moonborne! Though it has some early installment clunk, it's not that often that we get to play what is arguably (please don't argue with us) the first of a genre. Does it hold up? Does the devil cry? Does Dante get to 2nd base with someone who looks like his mom? Find out!
Transcript
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| 0:00.0 | This premium episode of Watch Out for Fireballs is brought to you by our patron, Moonborn. If you'd like to be a patron, you can go to patreon.com slash DuckFeed TV. Not only do you support you boys, but you can also sponsor an episode like Moon did. And you get to hear this whole episode. This is a preview. That kind of deal. We do one of these a month. If you patronize us for just five bucks, you get all of them. And it's almost, you know, it's like a year and a half. It's like 18 of them, more than a year and a half. And some of our best episodes are in there. And it is okay if you patronize and then you have to duck out because of COVID reasons or any reasons at all. We designed it that way. So thank you, Moon, and thank you patrons. You know, Let's |
| 1:16.6 | Let's rock, baby. |
| 1:29.5 | My name is Gary Butterfield. My name is Gary Butterfield. |
| 1:31.3 | My name is Cole Ross. |
| 1:33.1 | And you're listening to Watch Out for Fireballs. |
| 1:34.9 | It is a games club podcast. |
| 1:36.4 | And this week we are talking about Devil May Cry, which is a character action game, developed and published by Capcom for the PlayStation 2 in 2001. |
| 1:46.0 | Will the devil cry? |
| 1:48.0 | We don't know. |
| 1:49.7 | And we'll never know. |
| 1:51.2 | No. |
| 1:52.3 | According to the end of this, never cry. |
| 1:54.5 | But that is not canon. |
| 1:57.7 | This is, this episode is executive produced by Slack stalwart, Moonborn. |
| 2:03.6 | Yeah. |
| 2:03.9 | So thank you very much, Moon. |
| 2:05.1 | We appreciate you. |
| 2:06.1 | Yeah. |
| 2:07.0 | And this is a pretty big one. |
| 2:09.4 | I think that we had had this. |
| 2:11.0 | We had both wanted to cover this at different times in the past because it's a pretty important game. at least as regards, you know, 3D action, action, you know, the way that that works. |
| 2:24.3 | It's rare that we do things that are arguably progenitors of a genre. |
... |
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