[PREVIEW] Watch Out for Fireballs! 257: Deus Ex: Human Revolution (Premium)
Watch Out for Fireballs!
Duckfeed.tv
4.7 • 1.3K Ratings
🗓️ 14 November 2019
⏱️ 46 minutes
🧾️ Download transcript
Summary
We're big fans of Deus Ex, so there's joy in covering more of the series on the show. Human Revolution came out to a split reaction, which is to be expected. How can you please Deus Ex fans? We're a small sample size, but in our opinion, this is how you please Deus Ex fans. The story is smaller in scale and the jank has been polished away, but this is a fun immersive sim with an engrossing story and a beautiful aesthetic. So we're on board.
This episode is about the Director's Cut version of the game, so we talk about the improved boss fights and the Missing Link DLC.
Transcript
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| 0:00.0 | Hi, I would like to offer thanks to Christopher Shoe, onto Jeremy Wyatt, John Olson, and Lassay Christensen. |
| 0:10.8 | All five of these people have gone to patreon.com slash duckfeed TV and supported this show and our entire network of content. |
| 0:19.8 | I hate that word, our entire network of talking about stuff. |
| 0:24.9 | You can do that too, and you get a lot in return. |
| 0:28.4 | And, you know, just it also helps us and hopefully makes you feel good. |
| 0:33.2 | Yeah. |
| 0:33.9 | Patreon.com slash Duckfeed TV. |
| 0:36.1 | I've gone off the rails. |
| 0:37.0 | I've gone off the rails. You're going to be. You know, I'm My name is Gary Butterfield. |
| 1:27.4 | My name is Gary Butterfield. |
| 1:28.6 | My name is Cole Ross. |
| 1:31.8 | And you're listening to Watch Out for Fireballs in this Games Club podcast. |
| 1:41.7 | And this week we are talking about DSX Human Revolution, which is an immersive sim developed by Idaho's Montreal and published by Square Enix for last-gen systems in 2011. |
| 1:44.2 | Yeah. And this is our premium episode. |
| 1:45.0 | Oh, boy. |
| 1:46.7 | Welcome to the premium episode. |
| 1:48.5 | This is going to be a spicy one. In terms of like sheer value hours or hour value, you're going to get a lot after |
| 1:55.2 | the jump on this one. |
| 1:56.8 | Maybe the longest episode we've done, which I had a creeping feeling of dread while |
| 2:01.3 | playing it. I was like, oh, yeah, this should have been two. This should have been two episodes. Uh-oh. This is long. So there's a lot here. If you are, you know, if you're just one of our patrons, you're hearing this, thank you very much. If you're hearing this on the public feed, this will, we're going to go up through generalities and then all the body will be for patrons. If you go to patreon.com slash tech feed TV, five bucks a month. Get you all those episodes. There's one of them a month. And they are good. And this one, I think, will be good as well. So join us. We appreciate it. Think so. Yeah. So this game, it's kind of a reboot and prequel to the original DeiSX. |
| 2:38.9 | It takes place in 2027, about 25 years before the events of that game. |
| 2:44.0 | So where DeSX concerned itself with nano augmentations, nanomachines and such, it's the mechanical augmentations that you saw on Goonter and stuff. Yeah, except they look a thousand times better. Oh, yeah. Like the weird prequel sequel nature of this is very strange. It is. And I kind of wish they had given up on it on the sequel. Yeah. Because there's no reason for everything to look so much better. you know i mean i know it know it's before the collapse and before the gray death and all that stuff. Yeah. The reason they gave, and I'm not sure that I believe it, is that in the original DeiSX are going around mostly all of the, like, run down poor places. And you go through poor places here, too. Yeah. And you also spend some time in, like, Paris. |
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