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QAA Podcast

Polybius Lives! Part 2 (Premium E325) Sample

QAA Podcast

Julian Feeld, Travis View & Jake Rockatansky

News

4.34.6K Ratings

🗓️ 1 March 2026

⏱️ 10 minutes

🧾️ Download transcript

Summary

In 1981 an arcade cabinet began popping up all over the Portland area called Polybius…or at least…that’s the claim. Released by a company called Sinneslöschen, the game used a graphics rendering technology that was impossibly ahead of its time and men in black were reported to be monitoring the machines. Kids that played reported having migraines, hallucinations, and memory loss while others became vehemently anti-arcade. But, just as quickly as the machines appeared, those same men in black soon took them away. No one has seen one since. In part two of this two-part episode, Jack LaRoche delves into the possible origins of this internet legend. From a South American company commissioning cabinets to be built in Europe to uncovering a pedophile sex trafficking ring, the more Jake, Julian, and Travis hear, the more unbelievable the story becomes. Jack LaRoche bsky.app/profile/coyotespeaks.bsky.social Subscribe for $5 a month to get all the premium episodes: www.patreon.com/qaa Produced by Liv Agar and Corey Klotz. Theme by Nick Sena. Additional music by Pontus Berghe. Theme Vocals by THEY/LIVE (instagram.com/theyylivve / sptfy.com/QrDm). Cover Art by Pedro Correa: (pedrocorrea.com) qaapodcast.com QAA was known as the QAnon Anonymous podcast.

Transcript

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0:00.0

I'm

0:02.0

Oh,

0:03.0

Oh,

0:04.0

Oh,

0:05.0

Oh,

0:07.0

Oh,

0:08.0

Oh, If you're hearing this, well done, you found a way to connect to the Internet.

0:36.6

Welcome to the QAA podcast Premium

0:38.9

Episode 325. Polybius Lives Part 2. As always, we are your host, Jake Rakitansky, Jack LaRoche,

0:47.2

Julian Field, and Travis View. This video game might kill you. The story goes that Polybius was a video game released in only a handful of arcades around the Portland,

1:00.0

Oregon area in 1981.

1:02.0

It was highly addictive, but had devastating effects on the players.

1:06.0

Memory loss, migraines, nausea, and terrific nightmares were all commonly reported.

1:11.7

Men in Black were routinely seen fiddling with the cabinets, writing in notebooks, possibly

1:16.6

harvesting player data?

1:18.6

All of this lasted only a month or two before the cabinets were removed by the same secretive

1:23.1

men in Black, never to be seen again.

1:25.7

It's an episode about the overlap of LSD with cabinet arcade culture.

1:30.1

Somebody needed to do it.

1:31.5

There are machine elves.

1:32.8

They're working in the cabinets.

1:34.5

I speak to them directly.

...

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