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Podcast Unlocked Episode 165: Assassin's Creed Unity (of Resolutions)

Unlocked

IGN

Tech News, Leisure, Video Games, News

4.43.2K Ratings

🗓️ 9 October 2014

⏱️ 61 minutes

🧾️ Download transcript

Summary

On this week's episode of the world's #1 Xbox podcast, we discuss why Ubisoft messed up badly with their explanation as to why Assassin's Creed Unity will run at 900p on both Xbox One and PS4. Plus: how much of Halo 5 will Agent Locke star in? Why did Kingdom Hearts 3 switch to Unreal Engine 4? Why is Mitch worried about Geometry Wars 3? And find out which special guests will be appearing on the show this month. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

This is Steve Downes, the voice of Master Chief, and you're listening to Podcast Unlock.

0:07.5

The world's number one Xbox Podcast.

0:11.4

Now, finish this fight.

0:30.6

Alright, what's happening everybody?

0:32.5

Podcast Unlocked episode 165.

0:36.3

World's numero uno Xbox Podcast.

0:39.0

I'm Ryan McCaffrey to my right.

0:40.3

Sean Finnegan, a little bit likeable.

0:42.7

The your bulletproof, my friend.

0:45.4

So far, let's not again, let's not entice the audience.

0:48.6

I don't want to be harassed.

0:49.8

Ryan and I are really glad to be on the show.

0:53.4

Mitch Dyer to my left.

0:54.4

That's me.

0:55.2

Good to see you, my friend.

0:56.5

Feel like I don't see you enough.

0:57.6

I know.

0:58.4

You're going to have lots of things to fix that.

0:59.4

You said 10 feet apart from each other.

1:01.4

Yeah, I know.

1:03.2

Brian Albert, your face is free.

1:04.2

Free, my name.

...

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