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Podcast Unlocked Ep. 76: Makin' Maps

Unlocked

IGN

Tech News, Video Games, News, Leisure

4.43.2K Ratings

🗓️ 9 November 2012

⏱️ 76 minutes

🧾️ Download transcript

Summary

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Transcript

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0:00.0

Alright, podcast unlocked episode number 76, some Rhinocafri, from IGNX Box joined as

0:27.0

always by Mitch Dyer, also of IGNX Box. That's me. Hi, and the one and only

0:32.3

Destin Lagerie. He only does everything. Sorry Colin Moriarty. We're taking you from

0:36.8

beyond. Because I think, you know, Destin is very every bit is deserving of that.

0:42.1

Destin not only does everything, but he is exceptional at everything. That's true.

0:46.3

And he does it without, uh, he just cuts through the red tape and he's just like,

0:50.8

no, I'm doing this. Yeah, he's just like, I gotta get out and it's done. No problem.

0:54.5

There's probably some technical wizardry. He's going to perform, I say wizardry. I mean,

0:58.6

like technical surgery. He's going to perform on everything I do from here on out. Yeah,

1:02.5

he's going to show up and fix it. Yeah. Anyway, hi, I'm on the podcast. I haven't said anything.

1:07.5

It's just like, that's the, uh, like, say something. So, uh, Halo 4 is the big thing this week.

1:14.0

Hey, that's out. That will not leave my Xbox for a while. Yeah. That's in there. It's,

1:19.6

it's good to finally have it out in the wild. You know, we've been fortunate enough to be, uh,

1:24.0

have had access to it for a little while, a little bit, including what starting, I mean,

1:29.2

it really started ramping up about two months ago. Oh, I got to go up to 343 and do a whole bunch of

1:37.5

stuff, including, you know, the big thing you guys remember the, the 10 multiplayer map tours,

1:42.5

where we got kind in person, the, the games lead multiplayer level designer to, to walk us and

1:48.4

talk us through all 10 of the core multiplayer maps. And, uh, while we were there, I just turned

1:54.8

on the microphone, turned off the game and, and asked some a bunch of stuff about, about level

2:00.4

design and about Halo level design. So I finally thought that this week would be a good time to

2:06.0

air that interview now that the game is out and you guys can actually play all the maps. Uh,

2:10.2

you know, it's totally on purpose that I'm airing at this week with the game out and not at all,

...

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