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Beyond

Podcast Beyond: See Us Live

Beyond

IGN

Entertainment News, Leisure, News, Video Games

4.44.7K Ratings

🗓️ 24 June 2011

⏱️ 68 minutes

🧾️ Download transcript

Summary

Episode 200 is right around the corner, and we want to celebrate with you. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

Bion! Bion! Bion! Bion! Bion! What's up everybody? Welcome to Podcast Beyond.

0:21.4

Episode 194. I'm one of your host Greg Miller, alongside the rag-a-muffin' coffin, Ryan

0:27.4

Clement. That's me. I wrote that one down. Wow, you're a robot coffin. Yes. Oh my God. I don't

0:31.9

want to be a right muffin there. He only does everything column already. Good morning. And

0:36.2

ethereal games. Ethereal. Damn it. I screw it up every time. Ethereal games? It was just ethereal.

0:43.0

Project ethereal. Project ethereal designer, developer, Noah Bench. So far we're off to a good

0:50.6

style with that. Wow, we can't go over Noah's full credential here. That's true. Noah, thank you for

0:54.4

joining the show. This is actually your second time being on Podcast Beyond. Yes. You remember

0:57.8

the first time? Oh. It was way back in the day. Yeah. The PSN lives episode. Exactly. We called

1:03.7

them. We were already drunk. I think of this point, Colin. And you did not have a good showing

1:07.4

article. No, no. Are you going to bring your egg game today? Yes, yes. All right. First off, then

1:11.0

why are you here? Ethereal. Project ethereal. What is it? It's a game project. We were a project with

1:19.6

Carnegie Mellon's Entertainment Technology Center. And so we sort of branched out from that to actually

1:24.8

create like this really cool game that we're going to bring to market this summer or so.

1:28.2

And you will work in the IGN office. You're one of the next game boss people.

1:31.2

Yes. We're part of the IDN in the open house. Okay. Pitch your game to me. In five seconds

1:35.6

or so. All right. You can take my five seconds. Okay. So it's an online, round-based medieval

1:41.2

combat game. So think like Counter Strike. But instead of guns and Kevlar, there's swords and armor.

1:47.0

That's good. That's good. Let's get distributed. Let's play that, Colin. Yeah, I think I would

1:50.2

play that. How are the trophies going to be in your game? We haven't gotten around.

1:55.6

We haven't gotten to platforms. We haven't gotten to platforms yet. Yeah. Just PC for now.

1:59.6

Oh, just PC. Okay. Well, everything comes over eventually. Do you say it was turn-based now?

...

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