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Beyond

PlayStation Loses Even More Money on Multiplayer - Beyond 946

Beyond

IGN

Entertainment News, News, Video Games, Leisure

4.44.7K Ratings

🗓️ 13 May 2026

⏱️ 61 minutes

🧾️ Download transcript

Summary

This week, we're talking about some extremely expensive big-ticket items in the world of game development. From Sony's recent financial earnings reporting a $765 million impairment loss (at least partially due to the underperformance of Destiny 2 and this year's Marathon launch) to SEGA's cancellation of its mysterious "Super Game" announced back in 2021, to reports of Grand Theft Auto 6's budget being over a billion dollars. Not all games can be GTA 6, though, and we're skeptical about Sony's continued pursuit of AAA live-service projects, rather than dusting off a few tried-and-true games from the vaults to earn a few bucks off our nostalgia. After all, there's a long list of PS3 games we'd be eager to revisit on PS5 while we're waiting for whatever the next big first-party projects are. Speaking of expensive things, we also unpack some other things that cost over a billion dollars, like the Burj Khalifa, Yankee Stadium, another Star Wars Trilogy, some Avatar movies, or an actual trip to space. 00:00 - Intro 00:40 - Games are Expensive 05:02 - Sony's recent financial earnings reporting a $765 million impairment loss 24:04 - JOIN THE DISCORD! 24:42 - Games are Very Expensive 25:54 - SEGA's cancellation of its mysterious "Super Game" 35:27 - PlayStation should invest into reviving classic games 38:03 - GTA 6’s Development Reportedly Cost $1.5 Billion, Here’s What Else That Can Buy This weeks show is hosted by Max Scoville, Brian Altano, Jada Griffin, and is produced by Nick Maillet. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

Beyond and hello and welcome once again to IGN's weekly PlayStation show.

0:03.2

I'm your host Max Scoville and coming up we are talking about some very expensive things,

0:07.2

including Sony's $700 million loss declared in the wake of Marathons launch,

0:12.1

the cancellation of Sega's allegedly $800 million super game and reports that

0:16.9

GTA 6's development costs are well over a billion dollars.

0:21.0

The costs of making video games is too damn high.

0:23.9

Let's get into it.

0:33.4

This episode is presented by Invincible Verses,

0:37.2

available now on Xbox series consoles,

0:40.1

PlayStation 5 and PC. Invincible Verses is a brutal 3V3 tag fighting game from Studio

0:47.0

Quarter Up, Skybound Entertainment's first in-house game development studio, where you can play

0:53.0

as your favorite characters from the Invincible Universe.

0:56.6

This game is designed to let you become a superhero in the bloodiest fight in the universe,

1:01.4

made by a dev team of fighting game veterans and with the direct input from creator Robert Kirkman.

1:08.1

Invincible Verses is full of the visceral, bloody combat and authentic

1:12.1

depictions of destruction and chaos that Invincible fans know and love. Plus, a story by

1:18.2

the creators behind the hit TV series. At launch, the roster includes 18 playable fighters,

1:24.3

including Invincible himself, Mark Grayson, plus Omneman, Rexpload, and more.

1:30.3

Beyond, I'm joined once again by Brian Altano and Jada Griffin. What's up, everybody?

1:36.3

Hey.

1:37.3

Hi.

1:38.3

So, video games, huh? Pretty expensive.

...

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