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Friends at the Table

PALISADE 52: A Palette of Colors Pt. 7

Friends at the Table

Friends at the Table

Games, Fiction, Leisure

4.9 • 2.1K Ratings

🗓️ 14 June 2024

⏱️ 115 minutes

🧾️ Download transcript

Summary

Though it seems the worst is behind the people of Palisade, there is work yet to do. Work made harder by the realization that the work already done had higher costs than anticipated. But still, the members of the Cause do what they must to confront the remaining occupation forces, to bring each other back from the brink, and to steel themselves for what is to come next.

This week on PALISADE: A Palette of Colors Pt. 7

Inhale, exhale like never ending / Life before us, light leaving us down

Dossier

People

Lucia Whitestar (she/her): The young “Lady Whitestar” emerged as a strategic genius during the early conflict between Kesh and Apostolos on PARTIZAN five years ago. Daughter of the Peaceful Princept, Cynosure Whitestar-Kesh. Commands her forces from her flagship, the Lander One with the support of her combat AI, Fire Support (it/its).

Places

Chimera’s Lantern: The second moon of Palisade, shaped oddly like a wasp’s nest or paper lantern. New arrivals to the world find its occasional glow unnatural and frightening. Home to the Chimeric Cadent (they/them, it/its), an amalgam of the ancient Excerpt ⸢Signet⸣, the mysterious Waking Cadent, and the Divine Belgard. As one being, they protect the corpses of a number of Divines, including Sagacity, Dissent, Felicity, Barricade, and Bounty—its newest resident. Currently, Stel Nideo’s master armsmith, the Divine Consecration, lays siege to the Cadent’s refuge, attempting to rebuild an army to reconquer Palisade.

Temple of the Threshold: Built at the center of a massive bridge that crosses the Diadem, this temple served as the home of New Asterism and its false prophet until Future fled under the protection of the Devotees. Now, it is home to Wakeful, the (post-)Divine gestalt.

Divines

The Divine Future (they/them, it/its): An ancient divine, dating back to the second major war in the Golden Branch star sector. Exists in the form of a golden orb slightly larger than a softball or bocce ball, which can either be carried by or hover around its Elect. Historically, it has been bidden to share its unparalleled perspective on the hopes and dreams of its chosen (and the endless vigor with which to pursue those goals). Now, sensing Wakeful’s strength, Future has provided the rhetorical pathway for itself, Devotion, Crusade, and the fragments of Stel Nideo on Palisade to come under the gestalt being’s protection—and perhaps to reshape its destiny.

The Divine Integrity (it/its): Sometimes appearing as an articulated staff or a metallic spine, Integrity integrates itself into its chosen user. Once the two are connected, Integrity becomes a powerful exoskeleton, and supports its user in matters of military and morale. Until being assassinated by Brnine, Dahlia, the Glorious Princept, was the elect of Integrity. Now, it has found a new home in Thisbe.

The Divine Motion (she/her): One of the founding members of the Pact, the necromantic Apostolosian divine once led its infamous retinue, the Black Century, on Partizan. They were defeated and dispersed, turned into part of Kalmeria, during Operation Shackled Sun.

Mysteries

Wakeful (any): Wounded, yet still curious. Cautious, yet still creative. Powerful, yet still vulnerable. Wakeful is a newly emerging, gestalt being composed by the Divines freed from the Garden of Fidelity and the Delegates who have rejoined with them. Wakeful has found itself in an odd position, as the remaining forces of Stel Nideo, the Devotees, and Future vow themselves to what they call its new Kingdom on Palisade. How this new, potentially post-divine being develops—and how it will relate to those who have suffered under occupation on Palisade—remains unclear.

The Iconoclasts: Something beyond the human, desperate to eradicate subjectivity itself. After their messenger, the Usher of Truth, was delivered to The Witch in Glass, they have found themselves serving a new master.

Hosted by Austin Walker (@austin_walker)

Featuring Janine Hawkins (@bleatingheart) Sylvi Bullet (@sylvibullet), Ali Acampora (@ali_west), Art Martinez-Tebbel (@atebbel), Jack de Quidt (@notquitereal), Keith J Carberry (@keithjcarberry) and Andrew Lee Swan (@swandre3000)

Produced by Ali Acampora

Music by Jack de Quidt (available on bandcamp)

Text by Austin Walker

Cover Art by by aurahack (aurahack.jp)

With thanks to Amelia Renee, Arthur B., Bill Kaszubski, Cassie Jones, chocoube, Clark, DB, deepFlaw, Edwin Adelsberger, Emrys, Greg Cobb, Ian O'Dea, Ian Urbina, Irina A., Jack Shirai, Jake Strang, Katie Diekhaus, Ken George, Kristina Harris Esq, L Tantivy, Mark Conner, Mike & Ruby, Muna A, Nat Knight, Nich Maragos, Quinn Pollock, Robert Lasica, Shawn Drape, Shawn Hall, Summer Rose, TeganEden, Thomas Whitney, and weakmint for their support

For the finale, we are playing Questlandia 2nd Edition. This season we played Armour Astir: Advent with additional playbooks from Strangers in the Night and 106th Astir Squadron. If you enjoy the show, consider supporting the TTRPG.

This episode was made with support from listeners like you! To support us, you can go to friendsatthetable.cash.

Transcript

Click on a timestamp to play from that location

0:00.0

What is the dream of the future that moves you? What vision do you see for yourself?

0:10.0

When this is over, someone for millennium break's just going to shoot her in the back and a head.

0:15.0

Leap, shooting you in the back of the head, right?

0:18.0

Brian, opening fire, you being killed by the people who you are fighting alongside with right now.

0:25.6

And the last one's probably Gucci.

0:28.0

Clim just grabs future and shakes.

0:31.6

Future says,

0:34.0

for too long the naive or diluted shackled me to their misery,

0:40.0

misusing and abusing my vision and calling it their gift.

0:46.8

I thought, Saya, that you might free me from him

0:51.1

atop that fortress in the sea when I saw the anger in your eyes. I thought that you

0:55.9

might earn my respect, that we might one day come to work together. But you are always a dead end.

1:04.0

I don't want to talk to ghosts anymore.

1:07.0

There's a group of divines and pieces of divines and people who love divine that were like deeply traumatized and confused that it's hard to fix and currently feels like it's

1:27.4

snowballing in a very bad direction. The way that this keeps getting wrapped up in

1:31.9

religion is scary,

1:33.6

and it doesn't seem like it's going good.

1:35.6

And I think for Fisbee, there is one a desire just to make sure

1:41.0

that the Chaimaricade is aware of this.

1:44.7

Reaching up to someone that you know is stronger than you

1:49.2

to be like, I cannot do this alone. Millennium break, I'm going to have to ask you to cease this operation immediately.

2:05.7

The town of Kreston is under control of Wakeful, and your efforts here are unnecessary.

...

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