Outlandish Episode 224 01-21-13
Outlandish Podcast
Outlandish Productions
4.6 • 674 Ratings
🗓️ 21 January 2013
⏱️ 103 minutes
🧾️ Download transcript
Summary
Transcript
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| 0:00.0 | Outlandish |
| 0:02.0 | Outlandish |
| 0:04.0 | Mbara |
| 0:06.0 | B'an-da-dun |
| 0:08.0 | B'am |
| 0:10.0 | Dada-da-da-da-da- |
| 0:11.0 | Dha Boom. |
| 0:27.4 | Just go read everything we talk about. If it's worth telling it to me, because it's interesting, it's worth saying on the podcast. |
| 0:30.9 | Anyway, so in that video, apparently they just figured out these amazing glitches. |
| 0:37.2 | Apparently, if you play any game enough times, |
| 0:39.4 | you divulge all these glitches that nobody would find, |
| 0:41.7 | because nobody gives a shit. |
| 0:43.0 | But the games like Ocreen of Time that people are in love with. |
| 0:45.5 | And there's this thing they realized that you can, |
| 0:48.3 | because you can catch these bugs in a bottle. |
| 0:51.6 | And then, depending on what you do when you release it, |
| 0:56.2 | it actually tells the game that the bug is something else in the game, |
| 1:00.7 | some other object. |
| 1:01.5 | It's like they figured out some way to force the game to change the numerical, |
| 1:06.2 | you know, positioning of what an item is or whatever. |
| 1:08.3 | That sounds more like cheating. |
| 1:10.0 | Oh, yeah, well, it's definitely breaking the game. |
... |
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