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Waypoint Radio

Outer Wilds Spoilercast

Waypoint Radio

VICE

Video Game Culture, Video Games, Rewatch, Video Game Development, Replay, Leisure, Television, Movies, Tv & Film, Games

4.62.1K Ratings

🗓️ 24 February 2020

⏱️ 140 minutes

🧾️ Download transcript

Summary

Outer Wilds came out in 2019, at a time when politics in the US were at their most divisive. And yet, this game managed to be full of hope, and tell a story about community, crisis, and coming to terms with finality. A game where you explore a clockwork solar system might not seem like the best structure to deliver a narrative, but the folks at Mobius Digital managed to make a world that feels alive and full of history, even as it dies time and time again. Join Austin, Patrick, and Cado as they discuss their time exploring the solar system, having existential crises, and finding hope in the future. Stick around after the outro for some game news and a politics corner!


Discussed: Outer Wilds 00:00, Games News 1:55:05, Politics Talk 2:05:45


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Transcript

Click on a timestamp to play from that location

0:00.0

A cast recommends.

0:02.6

Spiritbox Radio's new host, Sam Enfield, is haunted by more than just ghosts.

0:07.2

With no experience in broadcasting all the occult, Sam fumbles his way through helping

0:11.2

listeners, reading tarot, mixing spells and communing with the other side, but soon

0:15.0

uncovers a mystery which threatens the fabric of reality itself.

0:18.4

Find Spiritbox Radio in a ward-winning, cozy horror audio drama brimming with love,

0:22.3

grief and magic, wherever you listen to podcasts, or find out more at www.hanselstudios.com

0:27.0

forward slash spirit-box-radio.

0:29.6

Stay spooky.

0:30.6

A cast is a home of podcasting, including such shows as The Girls Barthram, The Magnus Archives,

0:38.0

and The One You're Listening To Right Now.

0:59.6

What's good internet?

1:08.6

It is Monday, February 24th, 2020, and you are listening to Waypoint Radio, a special

1:13.5

edition, an outer-wild spoiler cast edition.

1:17.8

Dun dun dun dun dun dun.

1:22.5

We should have played at the end, right?

1:24.9

That's what we need to do.

1:25.9

Yeah, that's what we need to do.

1:26.9

I'm lost in Walker, I'm going to be dead.

1:29.9

We could have opened with a nice, yeah, exactly.

1:33.9

Uh-huh, so good.

1:35.9

Let's cato and Patrick are here.

...

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