4.6 • 849 Ratings
🗓️ 30 April 2021
⏱️ 56 minutes
🧾️ Download transcript
This week we're talking about dead video games (or as Nathan likes to put it, "the ephemerality of video games"). First, we kick things off with an In The Headlines segment to discuss Resident Evil's timed demos, Sony almost getting rid of PS3 and Vita stores, and more. Then we have a discussion on how updates and expansions keep game worlds feeling alive but also get rid of some content forever, to our despair. And finally, we interview Matrix Online archivist Vesuveus.
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0:00.0 | Welcome to Kotaku's split screen, the video game podcast where we dissect video games and take them on one very specific topic at a time. |
0:17.8 | Most times, we'll get there. |
0:20.2 | I'm Michael Fahey. I am joined, as always, by my |
0:25.4 | compatriots, my companions, Nation, Grayson. Hey, everybody. And Ashley Parrish. |
0:33.1 | Yo. I was going to come up with neat nicknames for them, but what's the point? Nothing lasts. |
0:39.6 | And that's the topic of this week's podcast, everybody. |
0:42.8 | Woo, segue. |
0:44.4 | Nothing lasts. |
0:45.5 | It is the, the, um, how did you put it, Nathan? |
0:48.7 | Um, I put it as the finite nature of all things, parentheses, and video games. |
0:54.2 | There's a little exclamation point after video games, too. |
0:56.9 | It's like, you don't want to be too much of a downer. |
1:00.0 | So, I'm bringing it back up. |
1:01.0 | Yeah, so today's very specific topic is the finite nature of all things, parentheses, |
1:07.8 | and video games, small exclamation points. |
1:11.4 | We're going to start off this week's discussion with in the headlines. |
1:16.1 | The reason we're talking about the finite nature, or some may say, the ephemorality. |
1:25.1 | You did it, folks. |
1:26.9 | There's your scrabble word for the day. |
1:29.9 | The very reason is found in today's headlines. |
1:33.3 | And who's doing today's headlines? |
1:35.7 | Man, who even knows? |
... |
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