4.6 • 733 Ratings
🗓️ 19 April 2024
⏱️ 91 minutes
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0:00.0 | And we should be live from my home studio. We're not in the actual studio today. We're live with me |
0:09.6 | and Tim Geddes. Oh man. Thank you so much for having me, man. This has been a long time in the |
0:17.6 | making and I am honestly honored. I am I'm honored. I'm so excited to have you here. |
0:23.5 | Chat, please, right off the rib, but this is a recorded podcast, and I apologize for addressing |
0:27.9 | chat immediately as we go live. Please let me know everything sounds good and looks good because |
0:33.6 | I'm doing this. No producer, all me. And we're 15 minutes late because of that. |
0:40.2 | So let me know if anything sounds bad. |
0:42.4 | Tim, how are you feeling today? |
0:44.8 | Dude, I'm feeling fantastic. |
0:46.7 | We had an awesome Nintendo Indie World yesterday. |
0:49.5 | I know it might have let some down. |
0:51.3 | But there's a lot of great games that I can't wait to talk about. |
0:53.2 | I actually have got to play a whole bunch of them because we did a kind of funny slash indie mix |
0:59.6 | GDC events last month where we had a ton of the developers showcased yesterday in the indie |
1:05.1 | world come through our studio. |
1:06.5 | And we did a whole like eight hour stream of just hanging out with devs playing the game. |
1:11.5 | So I got to play a lot of these things. |
1:13.3 | And they're awesome. |
1:14.3 | So really excited to talk about all that. |
1:16.3 | Yeah, a lot of, a lot of them dropped on the e-shop, too. |
1:19.2 | I haven't had a chance to play them. |
1:20.5 | But Anton Blast, I saw. |
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