4.8 • 687 Ratings
🗓️ 24 February 2025
⏱️ 63 minutes
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0:00.0 | Hey Ben, how are you doing? |
0:24.9 | I'm good, I'm good. |
0:26.8 | With Attenfall like now, so is it like final polishing stages or is this like a lot of work? |
0:32.4 | I mean polishing also is a lot of work anyway. |
0:34.6 | This is kind of it's two months to launch now because we're at the end of January. |
0:39.3 | Oh, don't get that. |
0:40.3 | We're in the kind of very, very, very final polished phase. |
0:45.3 | A zero patch work. |
0:48.3 | So we've got a solid build, but it's only once you've got a solid build that you start to |
0:53.3 | really fine tune and tweak those little details |
0:55.9 | so that's where we are now. |
0:57.4 | So is that literally like damage numbers |
1:01.4 | and just like bug fixing and just making sure everything |
1:04.4 | is the game's hugely interconnected |
1:08.4 | so the only way to |
1:10.5 | if you tune how much damage shotguns do, you need to tune how much |
1:14.8 | shotgun ammunition there is in the world. |
1:17.5 | And then that has an impact on the rest of the economy because it's all slightly dynamic, |
1:22.8 | etc., etc. |
1:23.3 | So it's all kind of... |
1:24.5 | If you're getting... |
1:25.4 | If you're decreasing the amount of shotgun ammo you want in the world, then |
... |
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