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Science & Futurism with Isaac Arthur

Mobiles Cities

Science & Futurism with Isaac Arthur

Isaac Arthur

Genetics, Artificial Intelligence, Sci Fi, Post Scarcity, Spacecraft, Energy Abundance, Scifi, Cybernetics, Technological Future, Space Megastructures, Space Station, Starship, Technology, Space Industry, Future Of Humanity, Science, Astronomy, Civilizaiton, Human Civilizaiton, Futurism, Megastructures, Transhumanism, Interstellar Travel, Engineering, Physics, Space Colonization, Future, Long Term Future, Spaceship, Space, Space Infrastructure, Future Philosophy

4.9781 Ratings

🗓️ 13 July 2023

⏱️ 28 minutes

🧾️ Download transcript

Summary

Humanity has often preferred to move its communities, and in the future we might do that by moving our entire cities, by air, sea, or land.

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Credits:

Mobile Cities

Science & Futurism with Isaac Arthur

Episode 403, July 13, 2023

Produced & Narrated by Isaac Arthur


Written by:

Briana Brownell

Isaac Arthur


Editors:

Briana Brownell

David McFarlane


Music Courtesy of: 

Epidemic Sound http://epidemicsound.com/creator

Markus Junnikkala, "Plotting a Course", "We Roam the Stars"

Stellardrone, "Red Giant", "Between the Rings"

Miguel Johsnon, "Far From Home", "So Many Stars"

Aerium, "Fifth Star of Aldebaran"

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Transcript

Click on a timestamp to play from that location

0:00.0

Hello, SFIA audio listeners.

0:02.5

In this month's Nebula exclusive, big alien theory,

0:05.2

we're asked at the reason alien civilizations might be rare

0:08.0

is because most aliens are huge.

0:10.5

To hear it and every episode early and ad-free,

0:13.3

plus hours of bonus content,

0:15.1

check out go.nebola.tv slash Isaac Arthur and use my code, Isaac Arthur.

0:20.6

Today we'll be talking about walking cities, cities on the go, because there are no clickbait

0:26.6

titles on this show.

0:36.4

So today's topic is mobile cities, and we'll be covering everything from small sediments

0:41.2

to big movie metropolises, from those floating on sea or in the sky, to those running

0:46.4

around on giant legs like a spider tank or big tank treads, like the behemists we see in

0:51.9

the film Mortal Engines.

0:53.4

Now to some degree, we don't need to know the reasons why we might want a city to be mobile like the behemus we see in the film Mortal Engines.

0:54.5

Now to some degree, we don't need to know the reasons why we might want a city to be

0:57.9

mobile, just how to make it work.

1:00.4

It's such a cool concept that we'd be interested in looking at it regardless of whether

1:03.7

it's practical or not.

1:05.6

That said, there are some compelling reasons that we might want to have a mobile city,

1:10.1

either cultural or pragmatic,

1:12.4

and we'll get to those later. We'll take a look at some of the examples in science fiction

1:16.8

from the crazy to the more plausible, but we will also ask how we could make these things

...

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