Mobiles Cities (Narration Only)
Science & Futurism with Isaac Arthur
Isaac Arthur
4.9 • 781 Ratings
🗓️ 13 July 2023
⏱️ 28 minutes
🧾️ Download transcript
Summary
Humanity has often preferred to move its communities, and in the future we might do that by moving our entire cities, by air, sea, or land.
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Credits:
Mobile Cities
Science & Futurism with Isaac Arthur
Episode 403, July 13, 2023
Produced & Narrated by Isaac Arthur
Written by:
Briana Brownell
Isaac Arthur
Editors:
Briana Brownell
David McFarlane
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Transcript
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| 0:00.0 | Hello, SFIA audio listeners. |
| 0:02.5 | In this month's Nebula exclusive, big alien theory, |
| 0:05.2 | we're asked at the reason alien civilizations might be rare |
| 0:08.0 | is because most aliens are huge. |
| 0:10.5 | To hear it and every episode early and ad-free, |
| 0:13.3 | plus hours of bonus content, |
| 0:15.1 | check out go.nebola.tv slash Isaac Arthur |
| 0:17.6 | and use my code, Isaac Arthur. |
| 0:20.7 | Today we'll be talking about walking cities, cities on the go, because there are no clickbait |
| 0:26.5 | titles on this show. |
| 0:30.7 | So today's topic is mobile cities, and we'll be covering everything from small sediments to |
| 0:35.7 | big-moving metropolises, from |
| 0:37.7 | those floating on sea or in the sky, to those running around on giant legs like a spider |
| 0:42.6 | tank or big tank treads, like the behemists we see in the film Mortal Engines. |
| 0:48.8 | Now to some degree, we don't need to know the reasons why we might want a city to be |
| 0:52.3 | mobile, just how to make it work. |
| 0:54.5 | It's such a cool concept that we'd be interested in looking at it regardless of whether |
| 0:58.0 | it's practical or not. |
| 0:59.9 | That said, there are some compelling reasons that we might want to have a mobile city, |
| 1:04.6 | either cultural or pragmatic, and we'll get to those later. |
| 1:08.5 | We'll take a look at some of the examples in science fiction, |
| 1:10.8 | from the crazy to the more plausible, but we will also ask how we could make these things |
... |
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