meta_pixel
Tapesearch Logo
Log in
Gamertag Radio

METAL GEAR SOLID Δ: SNAKE EATER Cast Interview

Gamertag Radio

Gamertag Radio

Other Games, Video Games, Games, Leisure

4.2522 Ratings

🗓️ 23 August 2025

⏱️ 6 minutes

🧾️ Download transcript

Summary

Join us as we delve into the much-anticipated revival of "Metal Gear Solid Δ: Snake Eater." In this episode, we explore the game's cinematic brilliance and its impact on new generations. Hear from the cast as they share insights on re-recording iconic lines and working with the legendary team. Whether you're a long-time fan or new to the series, this episode offers a captivating look at what makes "Snake Eater" a timeless masterpiece.

Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

Transcript

Click on a timestamp to play from that location

0:00.0

Let's go ahead.

0:09.0

Let's go.

0:10.3

Can I ask first?

0:12.1

Yeah, go ahead.

0:12.8

So how do you guys feel that the game was already back again after all these years?

0:19.0

It's the greatest thing ever.

0:21.8

I was hoping that we'd be able to bring Metal Gear to new generations,

0:25.6

and the fact they started with Snake Eater, I think, is a brilliant idea.

0:29.5

Why is that?

0:30.4

Because it's the prequel.

0:32.8

And it's the best one.

0:34.1

I mean, I love them all, but I think that this one is sort of the most perfect story, is the most perfect movie-like experience all the way through. And yeah, so I just think it's a perfect, and chronologically, it's the earliest. And it's just so epic and it's just so beautiful. We were talking before that it's, it's so cinematic. It's just,

0:55.5

I feel like everybody, you can just dive into it and, and just lose yourself, which is what,

1:00.5

you know, which is what makes it so open. Then he has the best game so long. Yeah. I'm trying.

1:05.1

I wanted to ask you about what change, obviously years past, but what change in the development of the game?

1:13.6

What change was working with Kojima and working with the new team now?

1:17.2

But what can you tell us all that?

1:19.0

Well, I never worked with Kojima.

1:21.7

So, you know, he would make the Japanese version of the game, and then it would go to Chris Zimmerman Salter,

1:29.0

who directed all of the English language, Melgear, voice performances.

1:35.0

So I've met Mr. Gojima, and it seems like a very nice man, but I never worked with him,

1:40.0

so it's not too much of a difference.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Gamertag Radio, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Gamertag Radio and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.