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The Cane and Rinse videogame podcast

Max Payne / The Fall of Max Payne – Cane and Rinse No.46

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 19 August 2012

⏱️ 130 minutes

🧾️ Download transcript

Summary

“I don’t know about angels, but it’s fear that gives men wings.” Leon, Tony, James and Karl slo-mo dive - sideways - into their recording seats and review Finnish developer Remedy Entertainment’s second game, 2001’s Max Payne (published by 3D Realms/Rockstar). Mashing up film noir, Norse mythology, Hong Kong action movies and the bullet time made famous by The Wachowskis' Matrix, Max Payne was one of the most flashy, desirable, and resource-hungry games of the year. In 2002 Remedy sold all franchise rights to Take Two Interactive and made a sequel for them, The Fall of Max Payne (released in 2003) which we also cover here. On top of this your Max Payne-related forum posts and Three Word Reviews. Better still, the film adaptation goes completely unmentioned. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_forty_six.mp3   Music used in this show is as follows: 1: Main Theme by Kartsy Hatakka and Kimmo Hajastu 2: Byzantine Power Game by Kartsy Hatakka and Kimmo Hajastu 3: Max Payne 2 Main Theme by Kartsy Hatakka and Kimmo Hajastu Cane and Rinse 46 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum Disappointing sales greeted Max Payne 3, Rockstar's own take on Remedy's action franchise, meaning that this may be the last in the series for quite some time at least. But is it any good? Darren Gargette finds out in this PC version Quick Rinse:

Transcript

Click on a timestamp to play from that location

0:00.0

I'm Hello everybody and welcome to volume 1, issue 46 of the Canor Rince podcast.

0:37.5

Finnish developer, Remedy Entertainment's second game, 2001's Max Payne, published by 3D realms,

0:43.2

mashed up film noir, Norse and Anglo-Saxon mythology, Hong Kong action movies,

0:47.1

and the bullet time of The Matrix to produce one of the most flashy, desirable and resource-hungry games of the year.

0:52.8

In 2002, Remedy sold all franchise rights to take to Interactive and made a sequel for them,

0:57.5

The Fall of Max Payne, released in 2003.

1:00.7

Joining me, Leon Cox, we have Tony Atkins.

1:03.1

Hello.

1:04.2

James Carter.

1:05.0

Oh.

1:06.1

And the long-awaited return of Car Moon.

1:08.4

Hey, guys.

1:45.0

Thank you. long-awaited return of Karmune. Hey guys. The I'm I'm I'm I'm

1:46.0

I'm

1:47.0

I'm

1:49.0

I'm

1:50.0

I'm

1:51.0

I'm Welcome one and all.

2:12.2

So Max Payne, our personal histories with the game.

2:17.3

Tony?

2:19.8

I didn't pick up

2:21.4

Max Payne on the PC, which obviously

...

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