4.8 • 1.1K Ratings
🗓️ 7 May 2020
⏱️ 61 minutes
🧾️ Download transcript
This week on Limited Resources Marshall welcomes MTG Arena Executive Producer Chris Cao on the show to talk all things Arena! The discussion is primarily around human drafting and how that came about on Arena, but Chris also talks about Arena on mobile, how payout structures are formed, how big Limited is on Arena, and where he'd like to see the product go in the future!
Get in contact with the folks behind Arena here: https://twitter.com/MTG_Arena
Marshall’s new Outside Notes video: https://youtu.be/aNNZi0rhpAY
CFB Pro is now available, check out the details here: https://www.channelfireball.com/pro/
Limited Resources is proudly sponsored by ChannelFireball.com
You can support Limited Resources on the LR Patreon page here: https://www.patreon.com/limitedresources
Your Hosts: Marshall Sutcliffe and Luis Scott-Vargas
Marshall’s Twitter: https://twitter.com/Marshall_LR
Luis’s Twitter: https://twitter.com/lsv
Email: [email protected]
LR Community Subreddit: http://www.reddit.com/r/lrcast
Click on a timestamp to play from that location
0:00.0 | What is up everybody? Welcome to another episode of limited resources. This is actually a special limited resources. I've got a special |
0:21.4 | guest all the way from Renton, Washington. That's right. Wizards of the Coast headquarters. I've got Chris Keo and Chris |
0:29.0 | you work on the arena team. What is your what is your title over there I know the |
0:33.4 | titles thing is is weird but what is your title there I'm the executive |
0:37.6 | producer but hopefully I'm just the guy who gets to watch everybody else do great |
0:41.6 | work and play the results. |
0:43.0 | Oh, I like that. |
0:44.8 | That's a good viewpoint on that. |
0:46.1 | So what does an executive producer do on a project like Arena? |
0:50.7 | Yeah, it's different depending on if you're building the game or running the game since we've been |
0:55.0 | running in life for a while now. |
0:56.4 | I do a lot of the product and business management stuff. |
0:59.4 | But I also am player one in a lot of cases. |
1:02.4 | We have a game director who's great Jay Parker, but a lot of times I'll play as maybe the more |
1:07.6 | middle casual magic player and ask the dumb questions and sometimes that makes the difference. So like I said, luckily we have lots of folks who are really good at what they do and they do magic and I just try to get them the resources they need and sort of transmit the direction they're going. |
1:24.3 | And you've been, you've actually been on the arena team for a while now, right? |
1:27.4 | Like you were part of the team that implemented it originally? |
1:30.5 | Yeah, I started in late 2016, the game had been going for a little while then. |
1:35.0 | But through that and through our various open betas, we were in beta a long time with, I'm sure lots of the folks who listen. |
1:42.0 | And yeah, we climbed all of those hills got released |
1:44.7 | and launched this last year and now we feel like we're finally bringing the last |
1:49.7 | pieces together with the player draft that we just put in. Yeah, and that's really what we're here to talk about with Chris for this special interview. |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from Marshall Sutcliffe, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of Marshall Sutcliffe and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2025.