4.8 • 31.3K Ratings
🗓️ 26 September 2022
⏱️ 12 minutes
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Hofstadter's Law: It will always take longer than you think.
Staying disciplined when you're training for something important.
Dating a girl and can't stop comparing yourself to her past dudes.
I lost my temper at work. It may be un-fixable.
Trying to get other's on my level.
Female coworker lashes out a lot, but otherwise a good worker.
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0:00.0 | This is the Jockel Underground Podcast with Echo Troubles sitting across from me at the table of woe here. |
0:09.0 | So, little something called Hofstetter's Law, which is a law to theory created by Douglas Hofstetter, |
0:22.0 | who is a Pulitzer Prize nonfiction winning author. He's a scholar of physics and cognitive science. |
0:30.0 | He made this law, and what I kind of liked about this law is a little bit of a joke, in a way. |
0:37.0 | He even named it after himself, which is kind of funny. If you find something or discover something to other people, |
0:46.0 | you know, designated, but when you're just like, hey, this is my law. |
0:54.0 | And basically, the law is that things take a lot longer than you think they're going to. |
0:59.0 | And so, the way he describes it is it always takes longer than you expect, even when you take into account Hofstetter's Law. |
1:08.0 | That's the law itself. So, even when you know it's going to take longer, which is Hofstetter's Law, |
1:12.0 | it's still going to take you longer than that. So, things are going to take longer than we expect them to take. |
1:18.0 | And we have to plan for that. And he originally used this, I believe, around explaining why it was taking chess computers so long to beat humans. |
1:34.0 | They kept saying, oh, humans are going to be beat by computers and chess in a year. And then it was like, well, not quite a year, of five years. |
1:44.0 | And it ended up taking a couple decades before computers could legitimately beat humans and chess. |
1:52.0 | So, there was some, there was a little bit of a reference to computer programming, which got me into reading about another rule, |
2:02.0 | which is called the 90-90 rule, which comes directly from computer programming. And it says, I think you'll appreciate this one. |
2:10.0 | The first 90% of code accounts for the first 90% of development time. The remaining 10% of code accounts for the other 90% of development time. |
2:21.0 | So, 90 plus 90 is 180. So, I'm going to take you 180% of time to get the thing done. |
2:29.0 | And what's, what I found interesting about that is, and I thought that you would appreciate this as well. |
2:36.0 | This means that big progress is made kind of early, but it takes a lot of effort to continue to improve. |
2:44.0 | So, when we think about lifting, right, you get someone in the lifting out of the gate, they're making the gains. |
2:50.0 | It's called newbie gains. |
2:52.0 | And, but those final touches, I mean to go from like a bench press of 135 to 250, people can make up that pretty quick, |
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