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Finding Genius Podcast

Iris VR – VR for Design, Architecture & Engineering

Finding Genius Podcast

Richard Jacobs

Medicine, Health & Fitness

4.41K Ratings

🗓️ 5 April 2017

⏱️ 24 minutes

🧾️ Download transcript

Summary

IrisVR has built VR tools for the architecture & design industries. “Iris Prospect” allows customers to take their 3D plans and blueprints & turn them into VR experiences view-able on devices like Oculus Rift, HTC Vive, GearVR and Cardboard. “Iris Scope” converts panoramic images into VR experiences for smartphones.
CEO Shane Scranton explains that his company’s aim is to make everything simpler for the design & architecture industries & will help the industry move beyond gimmicks.
Shane and I jivved extremely well during this interview and had a great time. We talk about lessons learned from the gaming industry (of which VR and AR have benefited tremendously).
Listen to this exciting interview and learn more about the even more exciting technology & make sure to share & subscribe to the Podcast. Don’t forget to donate Bitcoins, to our pub key on future tech podcast dot com to keep us moving.

Transcript

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0:00.0

Welcome to Almost Here, Around the Corner of Future Technology Podcasts with Richard Jacobs.

0:08.0

Future Technologies Boys to Transform Our Lives, for better or worse, are the focus of this podcast.

0:13.6

Almost here, means these technologies are now here and

0:16.7

starting to be used.

0:18.2

We're just around the corner.

0:19.7

From Bitcoin to artificial intelligence,

0:22.0

3D printing, blockchain, virtual reality, and more.

0:25.4

Hi this is Richard Jacobs from Future Tech Podcast almost here around the corner

0:30.8

technologies. Today I have Shane Scranton, the founder of Iris VR, Iris Virtual Reality.

0:37.0

Shane, how you doing?

0:39.0

Doing well, thanks for having me on Rich.

0:42.0

Yeah, if you wouldn't mind, just, you know, that listeners know in the VR space what Iris is doing.

0:48.0

Absolutely. So we are focused primarily on VR right now in architecture,

0:53.2

construction and engineering.

0:55.0

My background is in architecture.

0:57.1

And I got into this space to build software

1:00.2

around these different industries

1:02.2

so they can walk through a building before it's built and better understand the space and actually be able to move through it.

1:09.0

I've seen you know renderings, 3D videos that kind of stuff we can kind of fly through a

1:16.2

building of course you know Minecraft is really like popularized this how is your

1:22.4

application do you think like different or better than what's out there right now?

1:27.0

Yeah, yeah. So the, I mean there are a lot of screen-based applications for moving through a building I mean the core issue from from sensors then computers is architects and designers and builders trying to figure how to represent something that's unbuilt that is inherently very spatial right?

...

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