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Finding Genius Podcast

Iris VR – VR for Design, Architecture & Engineering

Finding Genius Podcast

Richard Jacobs

Medicine, Health & Fitness

4.41K Ratings

🗓️ 5 April 2017

⏱️ 24 minutes

🧾️ Download transcript

Summary

IrisVR has built VR tools for the architecture & design industries. "Iris Prospect" allows customers to take their 3D plans and blueprints & turn them into VR experiences view-able on devices like Oculus Rift, HTC Vive, GearVR and Cardboard. "Iris Scope" converts panoramic images into VR experiences for smartphones.
CEO Shane Scranton explains that his company's aim is to make everything simpler for the design & architecture industries & will help the industry move beyond gimmicks.
Shane and I jivved extremely well during this interview and had a great time. We talk about lessons learned from the gaming industry (of which VR and AR have benefited tremendously).
Listen to this exciting interview and learn more about the even more exciting technology & make sure to share & subscribe to the Podcast. Don't forget to donate Bitcoins, to our pub key on future tech podcast dot com to keep us moving.

Transcript

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0:00.0

Welcome to Almost Here, Round the Corner of Future Technology Podcasts with Richard Jacobs.

0:07.0

Future Technologies always to transform our lives for better or worse are the focus of this podcast.

0:13.0

Almost here means these technologies are now here and starting to be used.

0:18.0

We're just around the corner.

0:19.0

From Bitcoin to artificial intelligence, 3D around the corner, from Bitcoin to artificial intelligence,

0:22.0

3D printing, blockchain, virtual reality, and more.

0:26.1

Hi, this is Richard Jacobs from Future Tech Podcast, almost here around the corner technologies.

0:32.1

Today I have Shane Scranton, the founder of Iris VR, Iris Virtual Reality.

0:37.7

Shane, how you doing?

0:39.2

Doing well. Thanks for having me on, Rich.

0:42.1

Yeah, if you wouldn't mind, just let listeners know in the VR space what Iris is doing.

0:48.0

Absolutely. So we are focused primarily on VR right now in architecture, construction, and engineering.

0:54.8

My background's in architecture, and I got into this space to build software around these different industries

1:01.6

so they can walk through a building before it's built and better understand the space and actually be able to move through it.

1:09.3

I've seen, you know, renderings, 3D videos, that kind of stuff,

1:15.1

where you can kind of fly through a building. Of course, you know, Minecraft has really

1:19.5

popularized this. How is your application, do you think, like, different or better than

1:25.1

what's out there right now? Yeah.

1:28.3

Yeah.

1:29.3

So the, I mean, there are a lot of screen-based applications for moving, moving through a building.

1:35.3

I mean, the core issue from sensors then computers is architects and designers and builders

1:40.3

try to figure how to represent something that's unbuilt that is inherently very spatial, right? If you're designing and building, you're trying to figure out to put it together,

...

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