Interview 30: Hell Let Loose with Matt White of Expression Games
History of the Second World War
Wesley Livesay
4.5 • 626 Ratings
🗓️ 25 August 2024
⏱️ 56 minutes
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| 0:00.0 | You're listening to an Airwave Media podcast. |
| 0:09.4 | Hello, this is Matt from the Explorers podcast. I want to invite you to join me on the |
| 0:14.3 | voyages and journeys of the most famous explorers in the history of the world. These are the |
| 0:18.9 | thrilling and captivating stories of Bajelan, |
| 0:21.4 | Shackleton, Lewis, and Clark, and so many other famous and not so famous adventures from |
| 0:26.1 | throughout history. Go to Explorerspodcast.com or just look us up on your podcast app. That's the |
| 0:32.0 | Explorers Podcast. Hello everyone and welcome to another history of the Second World War interview. It has long been |
| 0:40.0 | my belief that if you want to understand how societies around the world view the Second World War, |
| 0:45.6 | you have to look at the popular media that was created about the war for that society at any given time. |
| 0:52.0 | During and after the war years, these were books, films, and radio programs. |
| 0:56.0 | Then in the 60s and 70s, some of the most famous movie set in the Second World War would be released. |
| 1:01.0 | Movies like A Bridge Too Far, which is the best World War II movie of all time. |
| 1:06.0 | And that's a fact, and no, I'm not taking feedback on it. |
| 1:09.0 | Movies and television shows would continue to be released in the decades that followed, |
| 1:14.3 | perhaps most notably things like Saving Private Ryan or Band of Brothers, sort of, at least in the last few decades. |
| 1:20.9 | Every single one of these pieces of media says something about how the creators, |
| 1:25.6 | and in many cases the public masses they wanted |
| 1:28.5 | to attract, viewed the war and understood history when they were created. |
| 1:34.1 | In recent decades, another form of media has become an ever greater part of how people, |
| 1:38.5 | especially younger people, view history. |
| 1:41.2 | I'm of course talking about video games. With video games consuming an ever-growing |
| 1:46.2 | number of entertainment hours around the world, the impact that those games have on how history |
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