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IGN UK Podcast

IGN UK Podcast #622: Sucking on Chocolate is Wonderful

IGN UK Podcast

IGN

Leisure, Video Games

4.71.5K Ratings

🗓️ 10 December 2021

⏱️ 76 minutes

🧾️ Download transcript

Summary

It's gaming Christmas, aka The Game Awards, in which dozens of adverts for upcoming video games arrive at Geoff Keighley's awards ceremony. Cardy stayed up all night to watch them because he's mad, and so he joins Alex and Matt on this week's IGN UK podcast to talk about all the highlights. (Alex and Matt watched the trailers this morning like normal people). In addition to discussing the likes of Star Wars: Eclipse, Alan Wake 2, Sommerville, Arc Raiders, Space Marine 2, and Suicide Squad, this week's podcast also covers the big topic of the week: Halo Infinite's campaign. Has 343 Industries finally made a campaign that lives up to the best of Bungie, or does the open world design just not suit Master Chief? We've got plenty of thoughts. Plus, to make this episode extra special, we've got an interview with one of the finest directors in history: Mr. Steven Spielberg. As ever, there's another edition of the Endless Search (this time it's Halo flavoured) and we respond to your feedback about replaying games and sucking on chocolate.

Transcript

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0:00.0

Hello and welcome to the IGN UK podcast. I am Alex and this week I am joined by Matthew.

0:14.3

Hello. And Simon Cardi. Hello. I'm very well. Thank you. This is like, what is that?

0:22.3

Someone screaming us from a computer cut me off. I was going to say how lovely it is to

0:26.9

be on the podcast. Actually, my watch was speaking. You're watching. I'm believable. My watch,

0:33.4

your watch. No, it's nice to be honest. It's like the second time I've been on that haven't

0:37.3

hosted, it feels weird. Oh, are you uncomfortable? No, I quite like it. I mean, so I don't have

0:42.6

to worry about it. In fact, I can just give opinions that no one wants to hear. I'm sure

0:47.4

everybody wants your opinions. And even if they don't, tough, because that's what they're

0:52.0

going to get, we are recording this the day after the game awards, which rather stupidly

0:57.8

you stayed up for three and a half hours. Yeah, yeah, I went to bed at half four, but you know,

1:02.0

I'm committed slash a mild insomniac. So what do you want from me? I wouldn't say committed

1:09.3

is, well, maybe you are, but I'm not sure what for. I just think, well, there were very few

1:18.7

awards, lots of game announcements, specifically cinematic trailers. Yeah,

1:25.0

didn't see a whole lot of gameplay stuff. No, and even some of the stuff that said it was gameplay,

1:29.8

kind of, you know, it was in Engine, wasn't it, but a lot of it maybe wasn't. I'm sorry,

1:33.6

game, but we're come to expect this, I think. The game awards is essentially a marketing event now,

1:39.5

rather than anything. Like, it's not like E3 where we actually get to go on hands-on with them.

1:43.8

They are just a bunch of efforts. Yeah, I know we're mainly going to talk about the reveals,

1:48.1

because that is mainly what people care about, but it was quite surprising. It takes to win in

1:52.6

the main award. Like, I'm not necessarily against this. Definitely one of my most, you know,

1:56.7

one of the games I've most fond of this year. I shouldn't see it coming, and won any awards up

2:00.6

until that point. It was just like, oh, the blue. Like, I actually thought maybe Deathloop was

...

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