4.8 • 1K Ratings
🗓️ 30 March 2016
⏱️ 78 minutes
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0:00.0 | Markos? |
0:03.0 | Markos? |
0:04.0 | Markos? |
0:05.0 | Markos emails from Idle Thums. |
0:07.0 | Your host. |
0:08.0 | Marco Rubio. |
0:10.0 | Our host, Marco Rubio, our host, Marco not Marco Rubio, but we record it in the Emoryville Rubio's. It's March 30th, 2016. |
0:29.0 | It's March 30th, 2016. |
0:31.0 | This is Idle Thums 256. I'm Chris Remo. I'm Nick Brecken. I'm Jake Rodkin. |
0:36.0 | I'm Jake Rodkin. Chris I saw you savor that power of two episode. |
0:39.0 | I just realized. Yeah, it's two to the eighth. |
0:45.0 | We all know, a lot of programmers in this room, I was like, oh, yeah, this |
0:47.1 | number, that means something. |
0:48.1 | Yeah, I was like on the dimension of this episode |
0:49.7 | will compress down into a nice d-dX-T texture. |
0:53.0 | Wow, I didn't even, that's too deep a pole for me. |
0:56.0 | Yeah, that's... |
0:57.0 | Oh, I... |
0:58.0 | What? |
0:59.0 | You don't have to make your textures as power of two squares? |
1:02.0 | So they render quicker on hardware hardware I don't know that I'm aware of that but I don't know what a |
1:05.9 | DXT texture is it's a computer game file all right yeah anyway |
... |
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