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I Spent A Day With...

I Spent A Day With AMONG US CREATORS

I Spent A Day With...

Smosh

Comedy, Documentary, Education, Society & Culture, Comedy Interviews

4.8912 Ratings

🗓️ 15 June 2021

⏱️ 22 minutes

🧾️ Download transcript

Summary

I spent a day with the founders of Among Us to learn the truth about creating such a wildly popular game.

⭐️SPONSOR ▸ Download OASIS on the OMEN Gaming Hub and try out the BETA now!

⭐️SPONSOR ▸Go to http://betterhelp.com/padilla to get 10% off your first month! 


 🧨HUGE thank you to:

▸ Forest - https://twitter.com/forte_bass & https://www.twitch.tv/forte_bass 

▸ Marcus -  https://twitter.com/InnerslothDevs & https://twitter.com/PuffballsUnited 

▸ Amy - https://twitter.com/aemuuu & discord.gg/innersloth 


🎥Crew

▸ Creator, Director, Writer, etc. - Anthony Padilla

▸ Executive Producer - Alessandra Catanese

▸ Production Coordinator, Co-writer & Research - Elise Felber

▸ Director of Photography/Gaffer - Zach Zeidman

▸ Editor - Mike Criscimagna AKA Mork Crispy

▸ Assistant Editor - Patrick Horba

▸ Post PA / Assistant Editor - Ash Duckworth

▸ Sound Editor - Gareth Hird


🎵Theme Music Composer - Matt Good AKA The King of Emo



Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

My name is Anthony Padilla and today I'll be spending a day with the three creators of Among Us to learn the truth about how this immensely popular social deduction game that initially received almost no interest before suddenly exploding two years after its release really came to be.

0:14.4

By the end of this video we'll find out.

0:16.7

Has this massive leap and birality unlocked an endless array of possibilities for this incredibly

0:20.8

small team?

0:22.0

Or has this abrupt thrust into the mainstream creation? for this

0:22.8

abrupt thrust into the mainstream created

0:25.4

relentless stress and obligation to maintain interest or

0:29.0

outperform that's left them unable to enjoy even a moment of peace.

0:38.8

Hello, Marcus.

0:40.0

Hey.

0:40.5

Amy. Howdy. Hey.

0:44.0

Amy. Howdy.

0:45.0

Forest.

0:47.0

Hi.

0:48.0

What was your role in the creation of the game?

0:52.0

I was the programmer. I and all of the programming?

0:55.0

I was the one that pitched the idea, all the animation.

1:00.0

I designed the character, a lot of the music and sound to one of two artists on the team I helped design the tasks on Skeld I did a lot of the promotional art that you see

1:09.9

How did the idea for among us first come to be? I remembered this game that we used to play growing up.

1:15.0

We just called it mafia, but you like gather in a house,

1:18.0

you turn off all the lights, you sign one person to be the hidden imposter,

1:22.0

and then you walk around, and when you get to someone you you find

...

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