Hidden Levels: Mr. Boomshakalaka
Here & Now Anytime
NPR
4.1 • 953 Ratings
🗓️ 18 October 2025
⏱️ 42 minutes
🧾️ Download transcript
Summary
This episode of “Hidden Levels,” a podcast from 99 Percent Invisible and Endless Thread, explores the importance of game sound design and how Kitzrow helped define the sports game subgenre.
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Transcript
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| 0:00.0 | Support for here and now anytime comes from MathWorks, creator of MATLAB and Simulink software for |
| 0:06.2 | technical computing and model-based design. MathWorks accelerating the pace of discovery in engineering and |
| 0:13.0 | science. Learn more at MathWorks.com. WBUR Podcasts, Boston. |
| 0:21.9 | Hey there. Chris Bentley here. |
| 0:23.9 | Today we've got a special episode of here and now anytime for you. |
| 0:27.2 | It's from our friends at WBUR's podcast, Endless Thread. |
| 0:31.3 | They've got a new limited series with another podcast, you might know, 99% invisible. |
| 0:36.4 | And today we're bringing you the first episode. |
| 0:39.2 | The series is called Hidden Levels, and it's about video games. |
| 0:43.4 | I think it's got something for you, whether you're already into video games or not. |
| 0:47.6 | And this first episode will definitely get at least one iconic phrase stuck in your head. |
| 0:56.6 | But don't worry, you'll have a lot of fun saying it. Hosts Ben Brock Johnson and Roman Mars get us started. |
| 1:06.8 | Hey y'all, it's Ben Brock Johnson from Endless Thread, and I'm here with my friend. |
| 1:11.5 | I'm Roman Mars from the podcast, 99% Invisible. |
| 1:15.2 | And today we're bringing you the first episode for our new collaborative series called Hidden Levels. |
| 1:20.5 | It's about how the world of video games has changed the world beyond video games. |
| 1:25.1 | In the next six episodes, we'll get deep into how games are made and designed. |
| 1:30.3 | Everything from the history of the joystick to how nature is faithfully recreated in the digital world |
| 1:36.3 | to a dispatch from the front lines of the console wars. |
| 1:41.3 | So, Roman, when did video games first change your world? I mean, probably when I was in elementary |
| 1:47.7 | school in the 80s, the arcade that I went to the most was a small section in a skating rink in Newark, |
| 1:54.2 | Ohio. And so I first learned playing video games on roller skates, actually. That sounds impressive. |
... |
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