4.8 • 767 Ratings
🗓️ 30 November 2015
⏱️ 9 minutes
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0:00.0 | I'm going to be. Hello everybody, that is, hello, listeners of the Kane and Rince podcast, and |
0:33.2 | Kane and Rince's Sound of Play podcast. Leon here with something different, an announcement. |
0:39.8 | As you know, as a listener, a subscriber who's getting this piece of audio, we're a video games |
0:47.5 | podcast and blog. And as you've heard, our team of experienced enthusiasts takes a different game, |
1:04.4 | occasionally a series of games, each podcast, and we try to passionately discuss the experience that that title offers, along with help and contributions from our wonderful community. |
1:07.2 | We tried to be well researched and we tried to be thorough. |
1:09.3 | We tried to avoid hyperbole. |
1:13.0 | We try to avoid pigeonholing games. And most of all, |
1:17.6 | we don't always succeed, but we try really hard to avoid the stating of subjective opinions, |
1:26.1 | as though they are inarguable facts. Now, since October 2011, we've produced 200 Kain and Rince podcast, 201, including the dummy issue, but we won't count that. |
1:29.6 | And that's been pretty much like clockwork every Sunday for 50 weeks of the year. |
1:35.2 | And each show is around, on average, two hours long. |
1:38.6 | We now have a two hour limit. |
1:39.9 | We didn't originally, but the average is still going to be around two hours long. |
1:44.0 | And as you also may know, along with the main show, we've also managed to secure irregular, |
1:51.1 | but fascinating interview specials featuring industry figures, notably the likes of Dennis Diet, |
1:57.3 | Kachiro Toyama. |
1:58.2 | That was a text rather than audio interview, as was Ian Angus |
2:02.3 | of Criterion. We had James Milky on the podcast and Paul Rose, Mr. Biffa of Digitizer Fame, |
2:08.3 | and a number of others, including several notable independent video game developers alongside |
2:16.1 | the main podcast. And another little bonus is that we also make |
2:22.4 | sound of play. |
... |
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