4.8 • 767 Ratings
🗓️ 11 November 2012
⏱️ 114 minutes
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0:00.0 | I'm |
0:02.0 | . |
0:03.0 | . |
0:04.0 | . |
0:05.0 | . Hello everybody and welcome to Volume 2, Issue 56 of the Cana Rince podcast. |
0:37.8 | Some 20 years after defeating the Nile Anthon Zen, Dr. Gordon Freeman, |
0:41.8 | is brought out of stasis by the mysterious G-Man to defend humanity and the Vortigaunt |
0:46.2 | against the alien forces who have enslaved the Earth. |
0:49.6 | Joining me this week, Leon Cox, we have Joshua Garrity. |
0:53.3 | Hello there. |
0:54.6 | And Carl Moon. |
0:55.6 | Evening, gentlemen. Half-Life 2. So this is the second of our trilogy of Half-Life shows. |
1:28.3 | Half-Life 2 was born to the world after some anticipation in 2004, November, just after Steam. |
1:38.3 | We may talk a little bit about the birthing difficulties of steam and half-life. |
1:45.8 | Then a year later, it was released on Xbox console, the original Xbox that is. |
1:51.6 | The next release was the Orange Box in October 2007 on Xbox 360 and December on PlayStation 3, |
1:59.2 | and I think that was converted by a third party |
2:02.8 | like EA or something, team at EA. |
2:05.1 | Yeah, this was back in the time when Valve outright refused to work with PlayStation, |
2:10.6 | so they outsourced it. |
2:11.8 | And then finally it came to Mac OSX in May 2010, I assume that was the day that Steam launched on Mac. |
2:19.7 | Yeah. |
... |
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