GWJ Conference Call Episode 514
Gamers With Jobs - Conference Call
Gamers With Jobs
4.5 • 810 Ratings
🗓️ 17 August 2016
⏱️ 92 minutes
🧾️ Download transcript
Summary
This week Shawn, Julian and Amanda dive into whether or not we want to play in simulated worlds in the wake of No Man's Sky.
Transcript
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| 0:00.0 | This is the Gamerces' Jobs Conference Call for August 17, 2016. My name is Sean Andridge, and Julian, you almost got me that time. |
| 0:23.8 | That was good. |
| 0:24.3 | I liked the little, like, rolling down the river moves. |
| 0:26.7 | With the overbite. |
| 0:27.7 | With the overbite. |
| 0:28.4 | With the overbite. |
| 0:29.1 | That's what sold it. |
| 0:30.1 | Joining me here this week, we have Julian Murdoch. |
| 0:33.3 | Hello, I do my best to keep Sean Andrich laughing and not deteriorating into a cesspool of over seriousness and self-righteousness. |
| 0:41.3 | Thank you. I appreciate that. It's an ongoing struggle for both of us. Also joining us, Amanda Nolton. |
| 0:47.2 | Hello. |
| 0:48.2 | Who is a soldier who is not quite 100%. Yeah. see, I mentioned it and start coughing. |
| 0:57.0 | So this week, we're going to be talking about whether or not we actually want to play |
| 1:02.5 | in simulated worlds. This is going to be a question that's going to become more and more relevant |
| 1:07.4 | in the wake of No Man Sky. And so many more games are going to be starting coming out to be procedurally generated, |
| 1:14.9 | procedurally generated content. |
| 1:16.5 | And we're going to talk a little bit about what the future looks like and if you |
| 1:19.1 | actually want to be playing in a future like that. |
| 1:22.1 | Also, we have your emails, of course. |
| 1:23.9 | But first, let's go ahead and talk about video games and no sense bearing the lead here. |
| 1:29.3 | I kind of, I underestimated what a big deal No Man Sky was to the industry. |
| 1:35.7 | Oh, I was about to say to like in terms of what it actually is or in terms of the amount of- |
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