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Gamers With Jobs - Conference Call

GWJ Conference Call Episode 511

Gamers With Jobs - Conference Call

Gamers With Jobs

Leisure, Games, Video Games

4.5810 Ratings

🗓️ 27 July 2016

⏱️ 77 minutes

🧾️ Download transcript

Summary

This week Sean, Julian, Shawn and Erik Hanson talk about how games are perfecting story length.

Transcript

Click on a timestamp to play from that location

0:00.0

This is the Gamerces Jobs Conference Call for July 27, 2016.

0:22.9

I'm your host, Sean Andrich, and joining me here this week, we have Sean Sands.

0:28.4

Hello.

0:29.3

We have a Julian Murdoch.

0:32.0

I could barely pull myself away from Stranger Things to even podcast by other people.

0:37.0

And once again, Julian Murdoch's milkshake. myself away from stranger things to even podcast by the people.

0:44.5

And once again, Julian Murdoch's milkshake brings yet more boys to the yard because also joining us from the Rabbit Cave, Mr. Eric Wordsmite Hansen.

0:48.8

Hey, everybody.

0:50.1

Welcome, welcome to the show.

0:51.8

It's been a long time since you had your voice on here.

0:54.0

It's been a while. Unless I'm at GenCon or at Rabbit's House.

0:58.0

I figure you live in one or the other space. It's the only time I see you in person.

1:04.0

I feel in my heart. And GenCon is coming soon. That's like three weeks.

1:08.0

Jencon's... We're going to bring the eight month old of that too. Oh man, that's going to be great. That's like three weeks. Jen Con's... We're going to bring the eight-month-old of that too.

1:11.7

Oh, man.

1:12.7

That's going to be great.

1:14.5

That's a fun game I'm playing.

1:16.1

I'm looking forward to that.

1:18.6

That's going to be good.

1:21.0

All right.

1:21.7

So this week we're going to be talking about taking the right amount of time to tell your story in a game. And Julian Murdoch has

1:29.1

posited that games are perfecting length to tell their stories and other media is following suit.

...

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