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Gamers With Jobs - Conference Call

GWJ Conference Call Episode 1005

Gamers With Jobs - Conference Call

Gamers With Jobs

Leisure, Games, Video Games

4.5810 Ratings

🗓️ 14 January 2026

⏱️ 100 minutes

🧾️ Download transcript

Summary

Rich, Aaron, and Amanda gather for part 2 of the GWJ Game of the Year show to chat about their top 5 games of 2025.

To contact us, email call@gamerswithjobs.com! Send us your thoughts on the show, pressing issues you want to talk about, or whatever else is on your mind.

 

Transcript

Click on a timestamp to play from that location

0:00.0

This is the Gamercer Jobs Conference call for Wednesday, January 14th, 2020.

0:21.1

This is part two of our Game of the Year discussions.

0:24.8

So if you haven't listened to it yet, go back and listen to episode 1004, where we go through our 10 through 6 nominees.

0:32.3

Otherwise, please enjoy part two of our Game of the Years for 2025.

0:39.3

And we're back.

0:41.5

And now our five favorite or resonant or whatever experiences of 2025.

0:52.5

Whatever.

0:53.8

Aaron.

0:55.1

You know, hey, it's been a, it was a long year.

0:58.5

We're early in 2026, but, you know, it's already a long one.

1:03.1

Some of us feel like we're still in 2025 because time has no meaning.

1:08.1

Time does not.

1:10.6

But there is a game, I have a feeling, Aaron, where time does matter and does mean things that you're going to talk about.

1:17.8

Yeah.

1:18.2

So really, the top five games, and I think last year or the year before, I did top five because I was like, six through ten are great.

1:25.7

But let me talk about top five.

1:29.1

Every one of the games of my top five could have been number one at one point or another I just want to

1:35.0

get ahead of that and the one that I was trying to find a reason to put up higher more than any any

1:42.1

other game is citizen sleeper to Starward Vector.

1:46.9

So in a lot of ways, I feel like this is the most gamers with Jobs game.

1:51.9

It is basically a tabletop RPG where you get dice and you are rolling dice for chances

1:58.4

to essentially make constant saving throws about things in your environment,

...

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