4.8 • 1.1K Ratings
🗓️ 3 March 2009
⏱️ 44 minutes
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0:00.0 | So I'm Mikea, I'm a game developer. I've been developing games for the last almost 20 years now. |
0:06.8 | Started out on Commodore 64 and worked my web now I do stuff for like Xbox, PS3, we, iPhone, you name it. |
0:13.6 | And this is my house. |
0:14.8 | And there's a couple ways into the room. |
0:18.2 | We called the Gimp room because it reminded us of Pulp Fiction. |
0:20.5 | Actually, the previous owner called it the Gimp Room because the way you have to the Gimp Room because of what happens down there. |
0:25.0 | Okay, but you have to go throw a hole in the floor. |
0:28.0 | Crazy. There we go. |
0:30.0 | And that will help you get down. |
0:31.0 | It's actually pretty easy once you go down as long as you have your hand on this part here. |
0:34.5 | Okay, okay. |
0:35.2 | Now we'll get the light. |
0:38.8 | All right. |
0:39.8 | Boom, boom, boom, boom. Watch your step. It feels like a boat. |
0:44.0 | Step past that. |
0:45.0 | Step, oh yeah, the step here. |
0:47.0 | All right. |
0:49.0 | Ha hah, I I've seen the Valhalla of video games and it is located in Mike Micah's |
1:09.0 | basement. |
1:10.0 | So this is an original Pong motherboard. You have to have a Street Fighter too. |
1:13.0 | It's like the kind I would play on in college. |
1:15.0 | Here's a shrink wrap, Custer's Revenge, |
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