GDC Indie Spotlight: Mixtape, Replaced, and More | Official Xbox Podcast
The Official XBOX Podcast
Official XBOX Podcast
4.3 • 1.3K Ratings
🗓️ 9 March 2026
⏱️ 37 minutes
🧾️ Download transcript
Summary
On this episode of the Official Xbox Podcast, we're sitting down with Annette and Charla from the ID@Xbox program to talk about some of the indie games at this week's GDC, including At Fate's End and Replaced. Then, we're hearing directly from the devs of Mixtape, Delphinium, and Screenbound to find out what we can expect when folks get their hands on those games at the conference and beyond.
00:00 Introduction
03:33 With Xbox celebrating 25 years, how do you reflect on your time here?
06:27 At Fate's End
08:25 Replaced
09:41 How are you feeling with GDC right around the corner?
11:34 Johnny Galvatron – Mixtape Interview
20:41 Heidi Borge - Delphinium Interview
27:32 Will Buckle – Screenbound Interview
34:34 Final thoughts
36:36 Outro
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Transcript
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| 0:00.0 | Games in this podcast range from E to M. |
| 0:03.1 | Oh, ladies and gentlemen, welcome in to the official Xbox podcast. |
| 0:07.1 | It's the only podcast coming to you from inside Xbox. |
| 0:10.1 | I'm Ethan, and we've got a great one for you today. |
| 0:12.4 | We're talking about ID at Xbox games being featured at this year's GDC. |
| 0:16.6 | And joining me to host today is senior PM of the developer acceleration program. |
| 0:21.5 | None other than Annette Porter, Annette, it's so great to have you here. Thank you for having me. I'm excited to be here. I love that you're here. We were just talking before the show. It's been, it's been a minute. I didn't want to say it. It's been a while. It's been a while. It's been a while. I think like two years, a lot has changed. |
| 0:39.0 | Career-wise, what we've been up to. |
| 0:40.6 | We met at Pax West, got to explore the con with some colleagues and indie megabooth and kind of do the whole thing. Even then, it was clear your passion for, like, new and up-and-upcoming games. And so I love to see that kind of where you've come through Xbox and like where you're at |
| 0:55.0 | now. It's awesome. Thank you. Yeah. And it's fun to come here and talk about all these awesome games. Definitely have indies near and dear to my heart. So always light up and when I get an opportunity to talk about them. For sure. I love to, you know, obviously we have a lot of huge studios at xbox but like there's so many great |
| 1:11.3 | indie devs and and titles coming through the idea of Xbox uh system what we got the program |
| 1:17.2 | program yeah that's a word i would use that's a better word than what i said but uh it's hard to kind |
| 1:21.6 | to catch them all there's just so many so many games and so i love that we're doing this i love |
| 1:25.8 | that we have a recap and i love that gdc is featuring so many of these titles. Yeah, certainly an opportunity for us to just elevate some of the cool stuff that we're seeing out there. And we have such a wonderful range of games being shown at the show this year. And some of them you'll see on the podcast today. So that's always a good time. And I also work on the developer acceleration program |
| 1:45.6 | like you mentioned. And so we're also always on the lookout for some really cool, innovative |
| 1:49.9 | indies around the globe. So we'll have some games from the program there too. Nice. I did want to |
| 1:54.3 | just real quick touch on that. So can you explain that program? Yeah. So we were founded in 2019. |
| 2:01.8 | It's essentially a program within the ID at Xbox program. |
| 2:04.6 | So we're focused on empowering indie developers around the globe to bring their games to Xbox platforms and share unique perspectives and stories to the global Xbox audience. |
| 2:15.2 | So we are like over 300 partners now, |
| 2:18.7 | and we recently hit a milestone of over 100 games shipped on Xbox platforms. |
| 2:23.3 | So definitely hold in strong. |
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