4.6 • 849 Ratings
🗓️ 21 March 2018
⏱️ 30 minutes
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0:00.0 | Okay, I am here with Jen McLean, who has a long and interesting history, fascinating history in the video game industry. |
0:11.0 | Jen was a tester on Civilization 2, and she's worked at AOL, Comcast Games, 38 studios. That's quite a story. |
0:19.5 | And story arc. And now she is the executive director of the |
0:22.6 | International Game Developers Association and the IGDA Foundation. Hello, Jen. Hi, Jason. Thanks so |
0:29.2 | much for having me. Thank you for being here. I really appreciate it. And thank you for, |
0:34.2 | well, I guess you didn't have to venture out in the San Francisco rain. I did. So thank you to me for coming out in the rain to you. Compared to Boston, this is actually really nice weather. |
0:42.4 | That's true. That's true. Yeah. I think we're getting a snowstorm on the East Coast right now, so we talk about a few different things, but the big topic right now at GDC is unionization. |
0:55.7 | And everyone's talking about it. It feels like there's more momentum for pushing towards game |
1:00.0 | developers organizing this year than there has been in ever, as long as I can remember. |
1:05.6 | You have talked about unionization in the past. You guys are holding a panel tomorrow about the pros and cons |
1:12.2 | of unionization, but I am very curious to hear your perspective. What do you think? Do you think game |
1:16.8 | developers should be organizing? To me, the push around unionization is really symptomatic of some |
1:23.3 | fundamental problems in the games industry. We have an oversupply of game developers. |
1:28.7 | And if you look at the degree programs that are turning out graduates, there are great |
1:33.0 | programs, but there are not jobs for the graduates to say nothing of the talent that's |
1:38.6 | already in the industry. |
1:40.1 | So to me, a lot of this is basic economics. |
1:42.3 | You've got oversupply. |
1:43.9 | Can we address the supply issue? Can we address the supply issue? |
1:45.3 | Can we address the demand issue? |
1:47.5 | The IGDA is focused much more in addressing the demand issue because fundamentally, we want |
1:51.9 | anyone with the aptitude and desire to be a game developer to have the opportunity to have |
... |
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