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Kotaku Splitscreen

GDC 2018: From Call of Duty to Titanfall, with Tina Sanchez

Kotaku Splitscreen

Kotaku

Leisure, News, Tech News, Video Games

4.6849 Ratings

🗓️ 22 March 2018

⏱️ 28 minutes

🧾️ Download transcript

Summary

At the Game Developers Conference in San Francisco, Kirk and Jason talk with Respawn producer Tina Sanchez about breaking into the games industry, moving from Infinity Ward to Respawn, and the empowering phenomenon of the #MeToo movement. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript

Click on a timestamp to play from that location

0:00.0

Hello, this is Jason Shire once again, and I'm here with Kirk Hamilton.

0:05.7

Hello, once again.

0:06.5

We are again at the San Francisco GDC Press Room, and we are joined by Tina Sanchez, a producer at Respond, formerly of Infinity Ward.

0:17.0

And before that, back in the day, IGN and one- one up and you have probably heard her voice before

0:22.4

if you were listening to podcasts seven eight years ago making her triumphant return to podcasting hello

0:28.8

Tina hi how's it going guys so you just told us this is the first time you've been in a podcast

0:32.6

in five years it's been a very long time oh man you need to do you need to like get out

0:36.9

practice a little bit get your get your peas out I do because there's so much I've wanted

0:41.6

to say over the past five years, but I've just been like heads down making games and it's been

0:46.5

interesting. There's a lot that's happened. You can say it all now. I live through it all out. I mean, like, I'm aging myself, but I've, it's, there's been a lot of stuff that's

0:55.0

happened.

0:55.3

Like, when I first joined Infinity Ward, there was a bunch going on, you know, the, the team

1:02.5

was building up and ramping up after the breakup.

1:05.6

Worked on Callow Duty Ghost.

1:07.2

That was a lot of fun.

1:08.1

And then we jumped into something new with Infinite Warfare.

1:12.3

And it's just been a crazy ride. Yeah. Yeah. So which Call of Duty games did you work on while you were there?

1:17.7

I helped out with Modern Warfare 3 D.L.C. That was my first game. And then jumped into Ghost,

1:23.9

Infinite Warfare. And then I also worked on Caller D. World War II.

1:26.7

Okay. Cool. And you were a producer there. a producer there. So your job is to connect people, help logistics,

1:33.1

schedule, make sure they're working on things at the right time, help prioritize, unblock them.

1:38.3

You're going to have to be the jerk, right? You have to be the person saying, where is this?

...

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