Game Scoop Episode 632
Game Scoop!
IGN
4.7 • 4.7K Ratings
🗓️ 2 July 2021
⏱️ 74 minutes
🧾️ Download transcript
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Transcript
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| 0:00.0 | What's up everybody? Welcome to IGN Game Scoop. I'm not Damon Hatfield. I'm Tina Meaney sitting |
| 0:10.7 | in for Damon Hatfield and joining me this week are Samuel Claiborne. Hey everybody. |
| 0:16.2 | Justin Davis. Scoop. And special first time appearance are senior news editor Kat Bailey. Welcome Kat. |
| 0:23.0 | Hello everybody. Excited to be invading another podcast here over at IGN. |
| 0:27.6 | We're slowly getting to all of them for you. It's going to be real Kat Scoop this week, a genuine |
| 0:33.6 | Kat Scoop. We've got a great show for you this week if I may say so myself. A lot of movement |
| 0:39.2 | happening in the video game industry, lots of new or perhaps just formalized collaborations, |
| 0:44.4 | potentially bringing in lots of new possibilities down the road. First up earlier this week, Sony |
| 0:49.6 | announced their acquisition of Housemark, the developer behind most recently known for |
| 0:54.6 | Returnal of course, which was released just a few months ago now exclusively to the PS5, |
| 0:59.6 | bit of a trend there, too much critical as well as Damie Praise. They were pretty light on |
| 1:06.1 | the details of exactly what that new structure would tangibly mean for Housemark, but both the |
| 1:11.9 | co-founder and managing director of Housemark, Alari Kweetenen and the head of PlayStation Studios |
| 1:17.3 | Herman Holst spoke to collaboration several times in an interview with British GQ and they also |
| 1:22.7 | spoke to the technology behind Housemark games. They both mentioned it as a pillar of the studio |
| 1:28.7 | essentially and I wanted to spend time talking about what we make of that, but then just this morning, |
| 1:34.8 | they also announced a new acquisition with Nexus software. So real quick from our news report |
| 1:41.2 | from Joe Screvels, Nexus has worked extensively with Crystal Dynamics, Edos Montréal and IO |
| 1:46.8 | Interactive since forming in 1999, porting the recent Tomb Raider trilogy and the two most |
| 1:52.8 | recent Deus Ex games to PC. While no specifics have been given about Nexus's work for PlayStation, |
| 1:58.1 | it feels likely that the studio will support Sony's increased focus on porting its console, |
| 2:02.3 | exclusives, games to PC. So there's a bit of a trend here aside from just the acquisitions, |
... |
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