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Game Scoop!

Game Scoop Episode 604

Game Scoop!

IGN

Leisure, Video Games, Games

4.74.7K Ratings

🗓️ 4 December 2020

⏱️ 63 minutes

🧾️ Download transcript

Summary

Welcome back to Game Scoop!, IGN's weekly video game podcast. This week your Co-op Mages -- Daemon Hatfield, Sam Claiborn, and Justin Davis -- are wondering if Marvel's Avengers will ever make its money back. They'll also discuss Assassin's Creed Valhalla, the best time to launch a console, and flip through the December 1988 issue of Video Games & Computer Entertainment. The music this episode is from Blades of Steel. Scoop! Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

What's up and really welcome to Aja and Game Scoop.

0:06.9

I'm your host, David Hatfield and you might be wondering where are my co-hosts this week.

0:11.3

Well, we do have a great show of plan for you.

0:14.0

I'm this week, during by Justin Davis and Sam Clayborn.

0:17.0

Tina and I mean, he could not join us this week.

0:18.8

She had something come up last minute.

0:20.2

So you got a three-person podcast this week.

0:22.8

But then some difficulties happen.

0:25.2

So we lost the first couple of minutes of audio from the episode.

0:28.3

I've got to get you copped the speed and then I'm going to hand you off for the rest of the episode.

0:31.8

Which is still a great show.

0:33.1

Our butt first, this episode is my soul cyber Monday purchase that I made.

0:40.0

The this coffee table book arcade game typography from a designer Toshi Omigari.

0:47.0

And it's awesome. It's so nerdy. It's so dami.

0:49.0

It just goes through breaking down what goes into all of the fonts and typography from arcade games from the 80s and 90s.

0:57.5

This is so me. I love it.

1:00.0

The little sort of like set up for the book is that video game designers of the 70s, 80s and 90s faced color and resolution limitations that stimulated incredible creativity.

1:09.0

Letters had to exist within an eight by eight pixel grid.

1:11.8

So artists found ways to create expressive and elegant character sets on tiny canvases.

1:16.0

And he just goes through hundreds and hundreds of games and just sort of like gives his his take on what went into the font.

1:23.7

You got food fight here. One of my favorite arcade games, one of my favorite games I used to play on the Atari 7800.

1:29.7

Of which they say arcade graphics eventually became powerful enough to spare resources for the development of minor elements such as type.

...

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