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Game Scoop!

Game Scoop! Episode 293

Game Scoop!

IGN

Leisure, Games, Video Games

4.74.6K Ratings

🗓️ 20 February 2014

⏱️ 51 minutes

🧾️ Download transcript

Summary

A BioShocking announcement and the state of the video game industry.

Transcript

Click on a timestamp to play from that location

0:00.0

What's up, everybody? Welcome to IGN GameSoup. I'm your host, Damon Hadfield. I'm joined

0:14.5

today by Greg Miller, Marty C. Hey, Justin Davis. This is, of course, IGN's video game

0:19.8

talk show. We like to think of it as the view for video games. Yeah, I'm what be. I want

0:24.7

to be what we can do. Each week we get together, talk about all the big news that's happening

0:29.1

in video games. Today we're going to talk about Cliff Blasinski, formerly, the artist formerly

0:34.4

known as Cliffy B. Okay. We're going to talk about Xbox One digital prices maybe getting

0:39.2

cheaper. We'll talk about the state of the industry. But first, Ken Levine, creator of

0:46.7

Bioshock, set it up. I'm excited to go. Says he is winding down, winding down, developer

0:59.2

rational games. As you know it. Yes, as we know it. Yeah. Laying off all but 15 of staff,

1:06.9

making something totally different, a different type of game for him, smaller, downloadable

1:11.2

games. Yep. What do we think this says? Or does it say anything about state of the industry?

1:16.8

I mean, first, looking at obviously Bioshock Infinite, great game sold four or five million

1:21.8

copies, also took seven years to make. Right. And with a studio of over a hundred folks,

1:27.3

that's that budget. Like there's that they would be insurmountable for them to have made

1:31.4

money on that game. Yeah, they needed that game to do better than it did. Yeah, they needed

1:34.6

to get me to do better than Bioshock one, which just wasn't going to happen. So the speculation

1:38.5

is we don't know. Like the way that they couched this announcement, Ken Levine says he wants

1:42.3

to make smaller games is what he wants to do. Narrative focus. Replayability. I think what's

1:46.7

more likely is that game didn't do well. 2k said we got to shut the studio down. You can't

1:52.4

say that game didn't do well. Well, not as well as they wanted to do. Sure, sure, sure,

1:56.2

sure. But I mean, exactly. That's what he said. That's what he said. He said he had various

1:59.8

demons in the share pile. I mean, I'm just saying I think that they did Ken Levine, the

...

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