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Entrepreneurial Thought Leaders (ETL)

Ferdinando Buscema (Magic Experience Designer) - Magician Leadership

Entrepreneurial Thought Leaders (ETL)

Stanford eCorner

Business, Life Lessons, Creativity, Startups, Strategy, Thought Leadership, Education, Stanford University, Leadership, Challenges, Journey, Culture, Etl, Innovation, Founders, Stanford, Entrepreneurship

4.5740 Ratings

🗓️ 29 May 2013

⏱️ 54 minutes

🧾️ Download transcript

Summary

Magic experience designer Ferdinando Buscema brings an engineer's background and a performer's flair to this call to all entrepreneurs to think like a magician to achieve the impossible. Drawing from a rich variety of sources including psychology, the arts, and magic performance, Buscema illustrates a new leadership archetype for the 21st century.

Transcript

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0:00.0

You are listening to the DFJ Entrepreneurial Thought Leaders series,

0:07.0

brought you weekly by the Stanford Technology Ventures Program.

0:10.0

You can find podcasts and videos of these lectures online at eCORner.

0:15.0

.

0:17.0

Today's guest is really special to us.

0:21.6

We have a guest who's flown all the way in from Italy to give this talk.

0:27.6

Ferdinando Bosima is a magician, but he also is trained as a mechanical engineer.

0:34.6

And in fact, he spends his time now as a consultant helping companies create

0:39.8

magical experiences for their customers. He works for companies such as Ferrari and Nike and

0:47.3

Microsoft coming up with ways for them to really create on-spying experiences for their customers.

0:54.0

So, without further ado, Fernando.

0:56.0

Thank you.

0:57.0

Thank you for inviting me.

1:09.0

My name is Ferdinando. And Destina said I am a magic experience designer,

1:14.6

which means that I design magical experiences,

1:18.6

waving my two professional backgrounds as a mechanical engineer

1:22.6

and as a performing magician or conjurer.

1:26.6

And so what is a magic experience?

1:28.7

In my mind, a magical experience, is an experience.

1:32.1

Basically, I design context and spaces where people can experience something surprising,

1:39.7

something unusual, something magical, something that brings you into out of your normal context, and

1:50.0

hopefully you're going to catch new slices of reality that were not under your radar

...

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