Fall Guys: Ultimate Knockout – Cane and Rinse No.525
The Cane and Rinse videogame podcast
Cane and Rinse
4.8 • 801 Ratings
🗓️ 1 August 2022
⏱️ 119 minutes
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| 0:00.0 | I'm Hello everyone and welcome to the cane and rinse podcast. |
| 0:29.4 | This is Volume 11, Issue 525, and we are talking about Four Guys' Ultimate Knockout. |
| 0:37.9 | Joining me, Tom Quilfout, in this issue are Chris O'Regan. |
| 0:41.9 | Will you please get out of the way? |
| 0:44.8 | I've got a platform to jump on, just in the way. |
| 0:47.4 | Sorry, hello, everyone. |
| 0:49.2 | Tony Atkins. |
| 0:50.6 | Hello. |
| 0:52.5 | And Darren Garge. |
| 0:54.0 | Hello. And four Gargett. Hello. |
| 0:56.3 | And Four Guys, Ultimate Knockout is a massively multiplayer party game with up to 60 players online |
| 1:05.9 | in a free-for-all struggle through round after round of escalating chaos until one Victor remains. |
| 1:13.8 | It was developed by Mediatonic, based in London, UK. |
| 1:19.4 | Previously, they worked on Gears Pop. |
| 1:22.3 | I don't know anyone who's ever played that, but it exists. |
| 1:26.8 | And Fable Fortune, which was apparently a card |
| 1:29.5 | game that was supposed to tie into Fable Legends, which is a bit kind of, but they had one or two |
| 1:39.5 | people prototyping full guys. The team then expanded to up to 40 devs at peak development. |
| 1:46.7 | And that's as far as more way. |
| 1:48.2 | That's the initial launch kind of period or pre-launch in 2020. |
| 1:51.5 | I don't know. |
| 1:53.0 | I assume it's a bigger team now that at the time of recording, |
... |
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