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Tetragrammaton with Rick Rubin

Es Devlin

Tetragrammaton with Rick Rubin

Rick Rubin

Society & Culture, Arts, Philosophy

4.6908 Ratings

🗓️ 24 July 2024

⏱️ 130 minutes

🧾️ Download transcript

Summary

Es Devlin is a renowned stage designer and artist known for her innovative work in theater, opera, dance, and concerts. Since 1999, she has created groundbreaking designs for the National Theatre, Royal Opera House, World Expo, and the United Nations. Her work, at the intersection of art, music, and technology, often features large-scale kinetic sculptures integrated with light, film, and AI generated images.  A lifelong reader and drawer, Devlin began developing her practice as a child with sketches and small cardboard models. This foundation paved the way for her creative direction for the 60th Annual Grammy Awards and the Super Bowl LVI Halftime Show. She has created powerful touring sculptures in collaboration with artists such as Adele, Kanye West, Beyonce, and The Weeknd. Recognized for her unique vision, Devlin has been honored as a Royal Designer for Industry in 2018 and the recipient of a Tony Award in 2022 for Best Scenic Design of a Play. Amassing more than thirty years of archival work, her monographic book, An Atlas of Es Devlin, showcases her inspirational art over the course of her career.   ------ Thank you to the sponsors that fuel our podcast and our team: Lucy https://lucy.co/tetra ------ LMNT Electrolytes https://drinklmnt.com/tetra ------ Squarespace https://squarespace.com/tetra ------ House of Macadamias https://www.houseofmacadamias.com/tetra

Transcript

Click on a timestamp to play from that location

0:00.0

Tetragrammaton

0:02.0

Tetracketka

0:07.0

When I began my practice, the reason I chose to try to respond to a primary text, a play, was broadly because I didn't feel confident to write the text myself at that point. I wanted to

0:41.8

read and learn as much as I possibly could. And my instincts took me towards a practice of

0:50.3

responding to a primary text, a play, with an environment.

0:55.0

At the time, this was the mid-90s,

0:58.0

and broadly what was on offer in England, where I was practicing,

1:04.0

was a prescribed set of options, let's say.

1:09.0

You would either be recreating like a film set and then figuring

1:13.0

out how to, because you're not, you don't have the benefit of a camera moving from place

1:19.6

to place. How would you go from one perfectly rendered environment to the next? And this became

1:27.0

quite acute because in the mid-90s,

1:30.3

societally, we were at a point of very low investment in the British film industry or practice.

1:37.3

So a lot of wonderful young film writers were instead writing scripts for small theatres where they knew

1:46.2

they could at least get the work spoken. They could get the words out. So they would write

1:53.2

64 scenes and it would go in the car, in the back of the car, in the supermarket, in the bedroom, at the Coliseum, and written as if they had all the

2:06.3

full faculty of film shoot. So that was brilliant in a way, because there was no way I could do

2:14.2

all of that stuff on a 2,000 pound budget above a pub in West London.

2:24.8

So it meant I had to find a strategy to get to the essence of situation.

2:32.4

And I began to understand that what was important in a scene was not the actual physical environment in which it had been imagined to take place.

2:36.5

But the situation, what's the situation?

2:39.4

And therefore, what's the essence?

...

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