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Campaign: Skyjacks

Episode Two

Campaign: Skyjacks

One Shot Network

Fiction, Comedy Fiction, Games, Leisure

4.91.3K Ratings

🗓️ 15 October 2014

⏱️ 64 minutes

🧾️ Download transcript

Summary

Last episode painted Myrkr as a sylvan bastion of relaxation and profusely poured potables. This week, the claws come out as local wildlife closes in around the crew of the Mynock. Will the boys be able to resist the Vornskr's venom? Will force-sensitive monsters make off with little Tamlin? Roll for initiative! Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

Hello Heroes and welcome to the second episode of campaign.

0:04.0

I'm Kat Murphy, your host and GameMaster.

0:07.0

Before we jump back into things,

0:09.0

I wanted to thank those of you who've listened so far.

0:12.0

We're unfortunately having some difficulty with our iTunes

0:14.6

feet. iTunes approved the show last week, but the corresponding link to the show turns

0:19.2

up a This Product is not yet available in the United States error message,

0:24.0

and we can't find it anywhere using the native search functionality.

0:27.0

We're following up with iTunes now.

0:29.0

Worst case scenario, we'll resubmit the show for approval

0:32.0

and see if we can't get the second

0:34.0

link to work properly. Hopefully we'll have good news for you later this week.

0:39.2

In the meantime, this show intends to continue recording and new episodes will be available each week at one shot podcast.com slash campaign.

0:48.0

And now, a long time ago in a galaxy far away.

0:55.0

Surrounded with little fuel in an increasingly poor sense of

1:06.8

direction at their disposal the crew of the Minock find themselves grounded on

1:11.3

the mysterious planet mur Merckier, desperate to be free from the potential

1:16.2

threat of intergalactic smuggler Georg Cardass's nearby headquarters, the boys piece together

1:21.9

a plan that's just loony enough to work.

1:25.0

However, local fauna have other plans.

1:28.0

The Vial Vornskiers, native to Merkir, since the force is strong in Tamlin, and they sense that hunger is strong within

1:36.4

themselves. A growl starts up from all around you and around the ship.

...

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