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History of Japan

Episode 559 - The Otaku, Part 1

History of Japan

Isaac Meyer

Japan, History, Japanese

4.8744 Ratings

🗓️ 27 December 2024

⏱️ 37 minutes

🧾️ Download transcript

Summary

Our last episode of 2024 is also the first episode in a series on one of Japan's most distinctive cultural phenomenons: otaku culture. This week: is the idea of being an "otaku" older than we think? 

Show notes here

Transcript

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0:00.0

Hello and welcome to the History of Japan podcast, episode 559, The Otaku, Part 1.

0:23.4

In my time doing this show for, at this point, over 10 years, there's been one topic that

0:28.8

has tended to make the top of the charts in terms of listener requests, which, by the way,

0:33.2

just to clarify, I do always take, even though I never guarantee I will actually produce

0:38.7

an episode on a given subject. It depends on what's available in terms of the research.

0:43.9

And this particular topic, well, actually I think the people who suggest it don't always

0:49.6

think of it as a singular topic. But when I get asked to do more on the cultural history of

0:56.6

anime or something on the video games industry or a quest for a history of Tokyo's unique

1:02.7

neighborhood of Akihabara, I see all of those things as connected to each other. What's

1:08.2

really being asked for, in essence, is something on a uniquely Japanese

1:13.2

phenomenon, otaku culture. Now, otaku is a term with a lot of meanings. I am legally obligated

1:21.7

to remind everyone whenever I talk about this subject that its original meaning is simply

1:26.3

one's home. The term can also be used

1:30.2

as a pronoun, and from there made this jump into referring to a whole subculture that covers

1:36.2

a variety of different kinds of media and represents a certain kind of attitude towards hobbies,

1:42.7

one might say, that it has become associated with.

1:47.2

When the word otaku first started to be used this way, in Japan in the 1980s, it had a very

1:53.3

negative connotation, sort of like the contemporaneous stereotypes from 1980s America of the

1:59.8

archetypal nerd.

2:01.6

And yet, just as nerd culture has risen up to conquer popular culture in the U.S.,

2:06.6

to such an extent that we all go to see comic book movies, that Star Wars is the most valuable IP in the universe,

2:13.6

and that movies featuring absolutely ludicrous characters like Doctor Strange and Crang

...

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