meta_pixel
Tapesearch Logo
Log in
Waypoint Radio

Episode 537 - Dead Space, Now With More Chunks!

Waypoint Radio

VICE

Video Game Culture, Video Games, Rewatch, Video Game Development, Replay, Leisure, Television, Movies, Tv & Film, Games

4.62.1K Ratings

🗓️ 27 January 2023

⏱️ 171 minutes

🧾️ Download transcript

Summary

Today’s episode is extra meaty, in more ways than one, with Rob and Patrick discussing how good it feels to turn a space zombie into chunks in the Dead Space remake. Then, Ren has stories from the end of the world in Season, an emotional game about memories. Later, we reflect on the Xbox Developer Direct, which gave us new looks at Redfall, and dropped Patrick’s early GOTY contender, Hi-Fi Rush. Then, we dip in the bucket and consider what a Patrick/Rivers Cuomo interview would be like.


Discussed: Dead Space Remake 2:40, Proletariat Union Vote 1:04:38, Season 1:11:02, Spoilers for the Opening of Season 1:36:54, Xbox Developer Showcase 1:50:00, Hi-Fi Rush 2:00:12, The Question Bucket 2:21:14


Hosted on Acast. See acast.com/privacy for more information.

Transcript

Click on a timestamp to play from that location

0:00.0

What's good internet is January 27th, 2023 and you're listening to Weightpoint Radio

0:23.3

episode 537. I'm your host Rob Zachney and I'm joined by for the moment just after

0:30.7

Clip. Just us Rob, let's go. This is our own goblin mode, which is we're gonna open up this podcast

0:37.6

and just talk about some dead space by ourselves. Hell yeah. So the reason that we're doing this late

0:44.3

at night on Wednesday is because I've alluded to my apartment as a shambles right now people are

0:50.6

building stuff in the front area. I spent the entire day sealed inside noise canceling headphones

0:57.0

which really worked like it wasn't it made it so that it wasn't too disturbing to like be here

1:02.0

like while they were doing all sorts of stuff effectively across the room. But I will say that like

1:09.8

an entire day being masked up and listening to stuff to noise cancellation. That's not my deal.

1:16.2

No, and honestly maybe it was also like the sheer amount of today I spent playing dead space

1:22.2

all like through those headphones. He was a lot of stimulation. And so I like I feel like a ruin

1:32.2

a little bit. That's what you're describing is very similar to sequences of dead space where

1:38.6

you are Isaac Clark in a mask and when you're in not the zero G but you know we're like we're

1:44.2

you're in space and don't have oxygen and you can't hear anything. So you know you're just doing

1:48.8

like a a full on sim of the dead space experience. Yeah. So you're going to find a marker underneath

1:57.4

like your the boards upstairs while they try to build the air at the floor for your desk.

2:02.8

There is some odd like graffiti left on some of the like frame pieces. I think it's more for

2:09.6

like this piece goes here. Here's what this piece is like supporting and bracing. I think that's what it's for.

2:14.6

The blood is the new blood or whatever is scribbled on the wall. No, the isha Mura.

2:20.0

No, I don't think so. So um, you know, I think the plan is like you and the rest of the crew are going

2:26.1

to record like normal during the normal time slot. I'm going to be still here with construction crews

2:32.0

going. But I could not wait till next week to talk about dead space. Yes. We we've got to address

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from VICE, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of VICE and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.