Episode 52: Applications of Optics
The Science of Everything Podcast
James Fodor
4.8 • 819 Ratings
🗓️ 28 November 2013
⏱️ 58 minutes
🧾️ Download transcript
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| 0:00.0 | Oh, wow, oh, oh, wow, oh, wow, oh, man. |
| 0:15.0 | Oh, my life. |
| 0:17.0 | And so, you're listening to the Science of Everything podcast, episode 52, applications of optics. |
| 0:39.6 | And I'm your host, James Fodor. |
| 0:41.2 | This episode, we continue on from the discussion of light and optics way back in episode 32, |
| 0:46.1 | so very strongly recommend you listen to that first. |
| 0:48.9 | And in this episode, we'll look at mirrors and lenses and how they work, |
| 0:53.2 | and then apply that knowledge to examining how |
| 0:56.2 | optical instruments like simple cameras, telescopes and microscopes work, and how they |
| 1:01.0 | magnify images. And we'll also talk about a few other interesting optical phenomena, |
| 1:04.6 | including mirages, rainbows and thin film interference. So we've got a lot to talk |
| 1:09.7 | about, so let's jump straight into it. |
| 1:12.4 | Okay, so let's start with the discussion of mirrors and lenses, and before we get into the details of that, |
| 1:17.4 | there's an important concept that we need to know about, which is that of the ray diagram. |
| 1:22.8 | So the ray model of light is a simplified model of the behavior of light that is useful when we're |
| 1:28.1 | talking about the production of images through lenses and mirrors and so forth. |
| 1:32.3 | The ray model of light abstracts away from all the details of photons and the wave behavior |
| 1:37.6 | of light and quantum mechanical properties and so forth. |
| 1:40.3 | So it's not especially realistic in that sense, but it's very useful for when we have a large amount of light in sort of more usual everyday settings, particularly, you know, in cameras and so forth. |
| 1:51.3 | And also where we have relatively long distances that we're concerned with, you know, much longer than the length of a photon or a proton or something like that. |
| 1:58.3 | So the basic rule of how ray diagrams work is that when |
| 2:01.9 | a light of ray, when a ray of light hits a smooth surface, the angle of incidence is always |
... |
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