4.6 • 2.1K Ratings
🗓️ 13 May 2022
⏱️ 129 minutes
🧾️ Download transcript
It's Friday the 13th so we're kicking things of spooky style. The Waypoint Radio crew discuss the new Alan Wake 2 details, Bethesda's double delay situation, and Rob's new induction stove (which comes with its own set of built in curses). After the break, Patrick drops a cursed plan for... coverage of the next Avatar movie? In slightly (but only slightly) less cursed news, Rob and Ren have been checking out Warhammer 40K - Chaos Gate: Daemonhunters, a new Tactics game with heavy Gear Tactics vibes that makes a great first impression. (Also, the “Inquisitor is hot” per one Renata Price.) Patrick and Ren both dipped into Iron Lung, a submarine based horror game that does some interesting things with space and perception.
Discussed: Alan Wake 2 1:58, Bethesda Delays 7:38, Rob's New Induction Range 32:53, Dunkaccino 43:43, Avatar Plans 51:46, Warhammer 40 - Chaos Gate: Daemonhunters 55:32, Peglin 1:26:27, Knotwords 1:36:27, Iron Lung 1:44:07, Rogue Legacy 2 2:01:49, Loot River 2:04:06, Outro and Announcements 2:06:03
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0:00.0 | What's good internet? It's May Friday the 13th and you are listening to Waypoint Radio |
0:23.2 | episode 482. I'm your host Rob Zachney and I'm joined by Patrick Lepic. |
0:29.1 | Hello. Oh, dark portans, dark tidings from Patrick's Jack in. Speaking of dark tidings, |
0:38.8 | Ren, how you doing today? You know me, I'm an omen of woe when I enter the room bird's |
0:46.9 | girl about. That's their not a price pannis. Okay, they don't call her Ravens for nothing, folks. |
0:54.7 | That's why I think. Decaddle just like cough. Like I imagine the colors died. |
1:00.8 | Yeah, it's like in the horror movie they go. The ghost of Ricardo Contreras, |
1:05.9 | joining us for this week's episode of Waypoint Radio. He caused us something very upsetting looking |
1:10.8 | and like shows the group and everyone's like, you're fine. You're fine. Everyone turns away |
1:14.6 | and it's like that dude is fucking dead. Like we need to figure out something else. |
1:17.6 | I feel like I'm worried about it. I'm fine. I'm fine. This is nothing. It's me. I'm not the thing. |
1:26.8 | I'm not acting sus at all. Hey, speaking of scary things though, |
1:32.4 | and this is a great podcast content. I'm tired of visual. But you know, I want to check in on |
1:37.1 | the hottest game news and check out this Alan way to concept art. Oh, fuck. |
1:46.8 | Now I just want to know. I just want to know that they did go. We're not ready to show you |
1:52.4 | fucking anything. And I respect that. I respect your remedy for being like we are not showing you |
1:57.8 | shit until 2023. You want us to show you the video game this summer? But this is not shipping |
2:03.2 | Starfield. All right. Hey guys, we're not doing the demo. They're not shipping Starfield. |
2:09.6 | Hey, God of War. You want a delay too? Everyone do it. We're good. |
2:16.1 | Good for them. Also, they're pretty transparent about it. Like saying, hey, it will take us a number |
2:20.6 | of weeks to build a demo. Like teams feeling good. Most of the games playable. We'll see. I mean, |
2:28.9 | you know, they couldn't anticipate the Starfield delay, but I feel it's one of those things where |
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