4.6 • 2.1K Ratings
🗓️ 25 April 2022
⏱️ 78 minutes
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0:00.0 | What's good internet? I'm your host Rob Zachini and you're listening to a special |
0:21.2 | Waypoint Radio interview. This week is part of our ongoing 101 series on 1997 Sid |
0:26.6 | Myers Gettysburg. I'm talking to bit reactors Greg Forich and artist on the game and subsequently |
0:31.6 | a long time art director at for access Greg. Welcome to the show. Hey, how you doing? |
0:36.8 | Glad to be here. So before we get into Sid's Gettysburg specifically, I was hoping you |
0:43.1 | tell us a bit about your career. How did you end up getting into games art and what led you to being |
0:49.4 | on the ground floor at for access? So I went to art school, Marylandist to Down the Street, |
0:56.4 | and spent four years there learning to paint, learned to draw, didn't turn a computer on, |
1:02.0 | had no idea what I was getting into. And I stumbled into an internship opportunity at MicroPros |
1:08.9 | software. And so they were up the street and I had done some freelance illustration, kind of |
1:15.7 | like doing that, but it was a little repetitive and I wasn't really sure I wanted to keep doing |
1:21.7 | that. So I thought I'd check out something else. And I stumbled into MicroPros one day. |
1:28.2 | And they happened to be hiring interns. And so I came on and I spent my second semester, |
1:33.5 | my senior year just making art, figuring out how to turn the computer on literally. |
1:38.7 | Back then it was like a 386 with like a stack of floppy disks, right? And so I remember my first |
1:44.6 | day actually had to get somebody like, how do I actually turn this computer on? Because you |
1:49.3 | know they had like you know, turned everything on the back and it was like the hard drives turn |
1:52.4 | once separately, or our disk drives I should say. And so, so yeah, so I spent about two years there, |
1:59.8 | kind of starting to figure out what I was going to do with my life. And you know, it was supposed |
2:04.6 | to be a pit stop. I was going to like, you know, work in games, make some money, then go out on my |
2:08.8 | terrific freelance career, right? As an editorial illustrator. And the more I did it, the more I liked |
2:16.4 | it, and the more I was like, this is kind of like a real job, right? Like it's it's it's like |
... |
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