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Sneak Attack!

Episode 47 - Hey You Guys

Sneak Attack!

Sneak Attack!

Games, Adventure, Dragons, Dice, Dd, Hobbies, Dungeonsanddragons, Dungeons, Rpg, Tabletop, Space, Dnd, Leisure, Roleplayinggame

4.91.7K Ratings

🗓️ 3 April 2020

⏱️ 53 minutes

🧾️ Download transcript

Summary

On this week's episode of Sneak Attack!, the gang has split up in order to keep the Mishi Slugs out of the hands of local authorities. Ethan and Taureen are running from police, while Ti, Chip, and Lukcy must avoid their own confrontation with the law? Will they avoid justice? Find out right now!

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Transcript

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0:00.0

And Hello and welcome to this week's episode of Sneak Attack. I'm Reed

0:19.8

your hosting game master of this original Sci-fi adventure to my left we have

0:23.6

Ethan T ship and lucky last time on sneak attack the gang made their way to the

0:29.2

planet of Dawson in order to deliver the michy slug to a shady contact known as Torine von Pagos,

0:36.0

a Bicarian engineer who is on the run from local law enforcement.

0:40.0

On the way, Chip registered his new ship, although it still remains unnamed, and the group got into a minor altercation at Gallo's humor, a comedy bar intended to be the meeting spot for the Mishi Exchange. Lucky temporarily lost his mind and decided to

0:54.8

assault an officer and attempt to do something. It was allowing Ethan to meet Torin in private.

1:01.9

Now, Ethan and the Bicarian are surrounded by the police as the rest of the group sits inside the bar.

1:07.6

What do the police want with Torine? What will happen to the rest of the group?

1:11.0

Find out right now, how's it going everybody?

1:12.8

Yeah, good.

1:14.7

Still feel confident in what I did read.

1:16.3

I was just gonna ask, are you still confident?

1:18.2

A week later, do we still feel like that was the right move?

1:21.0

I thought a lot about it, and I have also I'm going to stand by my man I

1:25.0

That's not where I came to my conclusion. I don't think you were ever standing by him

1:30.4

Mike so once again I just want to let the audience know that we made a lot of mechanical, structural, and some

1:38.8

gameplay changes.

1:40.2

One of which induces some of us to throw stuff

1:42.8

random points.

1:43.8

Not true, but just again a reminder, especially in combat.

1:48.0

If you hear something, describe that you do not recognize

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